Recent content by Bannedwagon

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    [MOD] MagisterModmod

    MagisterCultuum, I saw you posts in the More Naval AI thread and I'm going to check out you mod as well. Just a quick question about installs: can I install your mod in a clean civ IV install with latest FFH+More Naval AI and still play both mods from that install? Thanks.
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    [MOD] More Naval AI

    *facepalm* That's it, of course! Thanks man! Thanks for the update Tholal! It is awesome that this mod still is in active development! I hope your family is well :)
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    [MOD] More Naval AI

    Hunters definitely used to upgrade to assassins, according to civilopedia as well. Couldn't upgrade my nightwatch to assassin either. Edit: looks like there was a problem in that particular game; in another game I could upgrade hunters just fine.
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    [MOD] More Naval AI

    I can't seem to upgrade hunters to assassins. I can build assassins in the city, but not upgrade the hunter there. Known bug?
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    [MOD] More Naval AI

    Congratulations and congratulations :)
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    [MOD] More Naval AI

    This mod is awesome; I was crushed by Tasunkes mega stack of War Cried bronze axemen playing as Ljosalfar on prince (yes, I suck at this game :P) On another note; I was exploring with my initial settler, and on turn 2 I noticed Sheaim had popped an epic dungeon with his initial scout. Looking...
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    [MOD] More Naval AI

    In 2.1 I still had the problem where gargoyles spawned by that unique mountain annihilated AI first city. Gargoyles possibly spawned within city border.
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    [MOD] More Naval AI

    The game was probably marathon or epic. Gargoyles will attack cities if there is no culture border around the city (city in rebellion), but I am fairly certain the gargoyles in question attacked an AI city with normal culture buffer.
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    [MOD] More Naval AI

    Fired up FFH with latest version of this mod and it looks really good. The only problem I saw was that the AI goes crazy with popping dungeons. I had multiple civs destroyed by high tier dungeon spawns very early in the game, and I don't remember seeing this last time I played FFH (granted this...
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