I'm giving up Civ 5 cos I don't believe I'll improve on the best I just achieved as detailed in the OP. CIv 6 I'm not bothering with due to the Cost of Buildings Progression formula making the game unenjoyable.
I've done only 74 achievements but I cannot believew you haven't done the 'Losing my Marbles' achievement at 0.7% considering what you just achieved - dig up 5 ruins in another AI's territory quite easy that one I'd have thought... I got it!
Just finished building the last of the World Wonders in my game on Immortal level, Huge, Marathon.
I built every World Wonder EXCEPT 2 in the Capital Gao.
Petra (built with my 1st Engineer in another city 'cos the capital wasn't touching a Desert Tile, and Statue of Zeus (built before I did...
I am attempting to do this on Immortal level. I'm sure it's possible, I have managed to build all the Ancient and Classical wonders several times. Usually it's quite easy to do the rest, however they do often beat me to a Medieval Wonder (Notre Dame or some such), typically when I am on course...
Hello, I have the Planetary Pack and have patched SMAC to 4.0 (17-May-1999) on my old XP box and with the VOxel-Old-Algorithm set to 1 it *seems* to run fine. Is there any real benefit/change to updating to the version I have installed from GoG (v5,.0 July 2002) on my new box? Is there any...
(This is in the absence of an abandon city option on your game version - I'm fairly sure in Civ 4 there is the option to not accept the city in the first place which is the best solution, though I've never refused and have no idea what happens if you do so - and has placed me thinking about what...
1) obviously not - that's proactive city acquisition
2) obviously not - that's proactive city construction
3) sounds like almost the best solution to unintentionally gaining a city (emphasis on unintentional - if the city flipped due to aggressive cultural output with that objective foremost in...
You may be surprised to find I can almost go along with this completely. My main exception would be that the Anti-Armour bonus not be available until you have the Tank technology, much like you can't get Pinch without Gunpowder.
Regarding the MO argument specifically - to recover ground, I feel Civ originally looked at History and thought 'how can I best reflect this given the tools available' and built some game mechanics around that. The AT unit smacks of 'we have some nice game mechanics, how can we fudge History...
But you are obviously aware that stating something you claim not to believe is a very efficient method of planting that idea in a readers mind. I don't believe I have needed to stoop to individual insult myself. I shall however continue to refrain.
It does. But that is not the central...
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