Recent content by Beetlebug

  1. Beetlebug

    [We the People] Bug reporting

    I am having a similar CTD issue around 1526
  2. Beetlebug

    Release 3.0 has been published - Feedback please here

    Oh my version 3.01:eek::eek::eek:! This is fantastic news the WTC gang have done it again and I just want to thank you all for your hard work:thumbsup:. I've just finished my game using version 2.8.4 as I usually play marathon speed and huge maps so that's why I am a bit behind with the news :D...
  3. Beetlebug

    Branch "Challenge" - Candidate for Release 2.8.1. - for testing [OBSOLETE]

    Hi Ray,' There seems to be a requirement for 60 horses, 60 tools, 90 lumber and 60 food, however there is no entry for Settler in the Civopedia - it goes from Seasoned scout to Settler Militia in the version I have.....:scan:
  4. Beetlebug

    Branch "Challenge" - Candidate for Release 2.8.1. - for testing [OBSOLETE]

    Hi Ray, it seems I may have found a bug as I cannot make a settler even though I have enough tools and horses.
  5. Beetlebug

    [We the People] Bug reporting

    @devolution Doh! I am an idiot! :p Thanks,
  6. Beetlebug

    [We the People] Bug reporting

    Hi devolution, It is only the city of Gofthaab that produces a new building/ship etc.with no resources (tools/stone/sailcloth etc) each turn - all of the other cities are working normally. I am just ignoring the production from this city for now. Otherwise, the mod is working great. Thanks,
  7. Beetlebug

    [We the People] Bug reporting

    Have found a new bug! One of my cities produces a new building (fort, university, cathedral, etc) in one turn - then tries to build a wagon train. Has done this for the last 4-5 turns :p
  8. Beetlebug

    [Religion and Revolution]: Bugs and Todos

    Great! - I will download the new beta tonight Hopefully, 2.7 games will work... :mischief:
  9. Beetlebug

    [Religion and Revolution]: Bugs and Todos

    How does one turn off random events? Every few turns I am also getting offered the train oil rendering event and since I already have one the only option is three turns of anarchy - which seems very stupid. Thanks
  10. Beetlebug

    [Religion and Revolution]: Bugs and Todos

    Has anyone reported the train oil factory bug, wherein you get a notice that a wealthy faction wants to build a train oil factory in a coastal town - in my case my capital. If you agree you get a free train oil factory, but if you refuse you get three turns of unrest. I have had event pop up...
  11. Beetlebug

    [Religion and Revolution]: Feedback and Questions

    Hello, quick question and I hope this is the right place. I play large maps / marathon and I find the Forced March II promotion makes the Seasoned scouts move too fast for my pace of the game. I 've tried modding the CIV4PromotionInfos file and changed <bHillsDoubleMove...
  12. Beetlebug

    [Religion and Revolution]: Mod Development

    "It's beginning to look a lot like Christmas Everywhere you go Take a look in the five and ten glistening once again With candy canes and silver lanes aglow..." 2.7 under the tree would be nice :)
  13. Beetlebug

    [Religion and Revolution]: Bugs and Todos

    God how I HATE Windows 10! MS really knows how to hide your files from you Oh well here is a save after it bought the Government Palace in Plymouth with no instructions from me. Actually, this is the fourth thing built here without instructions....
  14. Beetlebug

    [Religion and Revolution]: Bugs and Todos

    Okay - it keeps doing it grrr!!! How do I disable the game from automatically buying buildings??
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