Topic: free independence-armies for AI
I don't know how the system exactly works on how many units a resureccted civ gets when declaring independence, but it seems a bit excessive to me.
In my actual Japan UHV game (on Monarch) Indonesia got 15 Rifleman plus 6 Artillery plus 4 Pikemen plus 4...
A potential bug regarding drafting units:
The info box states you need at least 50 % own culture for Drafting in a city, but I could draft in several conquered chinese cities with my own culture around 15 %.
Is this a bug or is the info box wrong and the threshold is intentionally lower...
Hi all! :)
If I try to change the BUG-Option settings the game immidiately crashes. (See screenshot)
It seems as if I am not allowed to change the files and it is not possible to change this (in Windows Explorer file management) even with administrator rights.
At first it looks like a local...
- Englands starting army could need a little boost (at least AI or when the the Vikings are played).
- Same as France, which starts with no knights (only some spearmen), whille Spain and HRE start with Knights and even catapults, the Vikings with 4 Huscarls.
Thanks again, Leoreth for this...
Some observations and suggestions after a Vikings game (3000 BC, actual svn, monarch):
- Scandinavia seems still a bit too fertile (all grasslands, pigs, fish ressources, game) - there would be no need to settle and plunder elsewhere with this land. :) As a new map is made it would perhaps...
Observation from recent games with european Powers (HRE and new France UHV):
The AI starts with a crazy cottage spam with beginning of the Renaissance. They cottage nearly everything, even ressources, while running Feudalism, Maneralism and even Conquest (-50% Growth). That really hurts the...
Alternative ideas for a diplomatic goal for UHV 3? (In addition to the GS and GA in Vienna)
- Less pleased civs? Not only european civs?
- Something about Defensive Pacts?
- or something about german unification under Austrian terms, (culture, vassalise or conquer Prussia)
- being the only...
I tried the new German UHV again after the change (8 pleased or friendly independent ) as I really like new UHVs and it is definitly very fun to build a Habsburgian Super-empire where the sun never sets.
Here is what I did to be succesfull with UHV 1 and 2, but failed with UHV 3. I would like...
When I tried to start a new game as Spain in 600 AD with todays svn, I got the following message and was immidietly defeated:
error in game start event handler bound method CVRFCEventhandler. ongamestart of
<CVRFCEventhandler.CVRFCEventhandler instance at 0x1BE7DF58>
It worked in the second...
In a Roman game (this weeks SVN) my galley to settle Britain was killed by a norse galley in 320 AD. Isn't that way to early for Norse ships in the channel? (8th century AD perhaps).
I know I am not the first to suggest it, but would one or more celtic cities in GB not better than settling it...
Suggestion Nr. 1:
I think it would better fit the scope of the mod if you could enter the sea tiles of other civs in peace time. In war times ships should still be stopped after entering enemy zones to make naval invasions a bit harder for the human player. And DoW leads to be thrown out of...
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