Recent content by davinpasion

  1. davinpasion

    AG Civ Pack Mod for AGYRM

    Hey! Better late than ever- had to do some digging.. but basically, in order for all civilizations added by this mod to have ethnically diverse units as added by Dolen2's Ethnic Diversity. You need to add these lines into the references in the mod info file for both AG's Reduced Yields and AG's...
  2. davinpasion

    AG Civ Pack Mod for AGYRM

    Okay! sorry for the late response, so some of the Civs have ethnic diversity.. including city-states. Unfortunately, there are some that do not and instead have vanilla graphics. I can run a bunch of test games to see and narrow down which specific Civs have ethnic diversity, and those that do...
  3. davinpasion

    AG Civ Pack Mod for AGYRM

    Yes, that is the mod that I am talking about. Take your time with the fix as well! Let me know once the fix is provided. I will also see if I can fix it with some personal coding! (although, I am not very good at coding, but I am very familiar with it)
  4. davinpasion

    AG Civ Pack Mod for AGYRM

    I tested some new games with different civilizations and I came across this: either a civilization has all of its units as visually vanilla, OR an entire civilization has its units correctly rendered visually ethnically diverse. Then, using the in-game editor, I tested some new games with...
  5. davinpasion

    AG Civ Pack Mod for AGYRM

    Hey amateurgamer88, unfortunately, running any game with Dolen2's Ethnic Diversity does not work with some of the split civilizations from your mod; some units of certain civilizations are vanilla, rather than ethnically and culturally diverse. Is there anything I can do to alleviate this...
  6. davinpasion

    Enginseer's Wholesome Tweaks (VERSION 12!!!!!!!!!!!!)

    Been trying for months to attempt to make my own personal WWI Germany mod. Alas, I have failed miserably. I tried putting assets from "TarcisioCM'German Empire for VP" to pull it off but I just got so lost in the effort. In regards to why I am posting my ideas for Germany here; hopefully, you...
  7. davinpasion

    3rd and 4th Unique Components for VP - Official thread

    I couldn't manage to get it to work, but regardless thank you for attempting to help me!
  8. davinpasion

    3rd and 4th Unique Components for VP - Official thread

    Okay, so I did everything you told me to do, I even replaced the assets of the stormtrooper with its ww1 counterpart from TarcisioCM'German Empire for VP. The issue is this.. where exactly do I add: DELETE FROM Civilizations_UnitClassOverrides WHERE Type = 'UNIT_GERMAN_LANDSKNECHT'; ?
  9. davinpasion

    3rd and 4th Unique Components for VP - Official thread

    Is there any way I can change Germany's UU from the Landsknecht to the Stormtruppen from TarcisioCM'German Empire for VP? ^I was attempting to make a conversion mod that completely replaces Germany's UU, UA, and UB, but I've recently given up on that idea and will settle to make a small mod...
  10. davinpasion

    Help with making a personal mod for myself!

    Thank you so much, I'll let you know how if it works. I appreciate it!
  11. davinpasion

    Help with making a personal mod for myself!

    I want to completely rewrite Germany's Unique Ability, combine some unique units from other vox populi mods, and use it for a personal mod for myself to use. Germany "Blood and Iron" (new) Bullying city-states will grant a boost to great engineers, merchants, and scientists in the Capital. +1...
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