I am running in 1366x768. Changing to another resolution doesn't seem to affect the display. It appears to be more an issue that there are no numbers at all:
I installed two instances of RAR, renaming the second directory RARE, as can be seen below.
Here are how my directories are arranged:
Question, I'm having a problem where on my city screens it is not showing how much of a resource I have or how much each resource is increasing by. I installed RAR 2.4, RARE 2.5, and RARE 2.5.2, in that order. Any idea how to fix this error?
When installing (as an administrator) the Beta error over 1.75C, I'm getting the following error:
I have the Steam copy of the game, so this is installing to the steamapps/.../mods folder. Installation has worked in the past (also with Beta4).
I was getting a similar error but AND still...
I think the bigger issue is not that enemies are able to use railroads and/or roads, but that they are able to so cheaply. Horsemen in any form give a huge advantage with this ability for little cost down that it becomes an unfair advantage. They're already difficult units to take down, even if...
For some reason 1.76B5 isn't able to install correctly. I'm doing a fresh AND installation and even though it's pointing to the correct Steam mods folder, I both get an error during installation and the flag doesn't show the correct version. I'm not even seeing the incorrect directory problem...
Thanks. For some reason it's still 1.75B. I guess I'll try running the patch again. Mine's the Steam client version if that helps at all.
Nevermind. Just saw that for some reason it created a separate "Rise of Mankind - A New Dawn" folder in the ROMAND folder I had pointed it to. Are the only...
On the first page it says that Vassalage and Parliament have been removed as Civic options yet when I go to the Civic window, it still shows them in the list. I ran the 1.75->1.76B4 installer yesterday and was wondering what might be causing this?
Actually, after about Day 2 or 3, I never saw another bat when I played as the Authorities. Either they had all died, or the AI never got around to building more. Any ideas on why this is the case?
Yeah, it seems kind of strange that the airport wouldn't be able to have a sewer going to it once it was taken. I realized that after I had seized it as the Authorities, and it started to build Riot Cops. On Day 8.
The zombie threat has been completely eliminated by the proper application of...
Day 8 as the Authorities, and the President is on the line. The Military Base has begun to develop Missile Capacity as it and the Armory pump out tank after tank onto the island.
The remainder of my cities have switched over to completely supply building, allowing me to have 2 tanks every two...
Didn't realize the factory did that for the zombies. I guess I didn't press it as strongly as I should have. It was tough enough having the forces to take the Armory. The Bank's my next target.
I've been doing that the entire game. All too rarely has a zombie actually closed to striking...
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