Recent content by BrianL03

  1. B

    [RaRE] RaR Extended: a combined modmod for the RaR modification

    I am running in 1366x768. Changing to another resolution doesn't seem to affect the display. It appears to be more an issue that there are no numbers at all: I installed two instances of RAR, renaming the second directory RARE, as can be seen below. Here are how my directories are arranged:
  2. B

    [RaRE] RaR Extended: a combined modmod for the RaR modification

    Question, I'm having a problem where on my city screens it is not showing how much of a resource I have or how much each resource is increasing by. I installed RAR 2.4, RARE 2.5, and RARE 2.5.2, in that order. Any idea how to fix this error?
  3. B

    Re: "Barbarian horde" Quests - No Partial Credit?

    What do you mean? Is that possibly why they don't rebuild their army or fix pillaged tiles if the city was previously conquered?
  4. B

    A New Dawn Bug Reports and Feedback

    Just tried it now and got the same error, unfortunately. I'm running Windows 7 if that helps any?
  5. B

    A New Dawn Bug Reports and Feedback

    When installing (as an administrator) the Beta error over 1.75C, I'm getting the following error: I have the Steam copy of the game, so this is installing to the steamapps/.../mods folder. Installation has worked in the past (also with Beta4). I was getting a similar error but AND still...
  6. B

    The AI likes Apples...

    Indeed. I think this is really broken. You're asking for a single resource and then they demand a dozen of yours, hundreds of gpt, and a few techs.
  7. B

    A New Dawn Beta Builds

    I think the bigger issue is not that enemies are able to use railroads and/or roads, but that they are able to so cheaply. Horsemen in any form give a huge advantage with this ability for little cost down that it becomes an unfair advantage. They're already difficult units to take down, even if...
  8. B

    A New Dawn Beta Builds

    For some reason 1.76B5 isn't able to install correctly. I'm doing a fresh AND installation and even though it's pointing to the correct Steam mods folder, I both get an error during installation and the flag doesn't show the correct version. I'm not even seeing the incorrect directory problem...
  9. B

    A New Dawn Beta Builds

    Okay, apparently I've updated to Beta 4 (I'm not seeing the B5 download). I'm getting these errors, however when I boot up Civ:
  10. B

    A New Dawn Beta Builds

    Thanks. For some reason it's still 1.75B. I guess I'll try running the patch again. Mine's the Steam client version if that helps at all. Nevermind. Just saw that for some reason it created a separate "Rise of Mankind - A New Dawn" folder in the ROMAND folder I had pointed it to. Are the only...
  11. B

    A New Dawn Beta Builds

    On the first page it says that Vassalage and Parliament have been removed as Civic options yet when I go to the Civic window, it still shows them in the list. I ran the 1.75->1.76B4 installer yesterday and was wondering what might be causing this?
  12. B

    Escape From Zombie Island 2: The Remake

    Actually, after about Day 2 or 3, I never saw another bat when I played as the Authorities. Either they had all died, or the AI never got around to building more. Any ideas on why this is the case?
  13. B

    Escape From Zombie Island 2: The Remake

    Yeah, it seems kind of strange that the airport wouldn't be able to have a sewer going to it once it was taken. I realized that after I had seized it as the Authorities, and it started to build Riot Cops. On Day 8. The zombie threat has been completely eliminated by the proper application of...
  14. B

    Escape From Zombie Island 2: The Remake

    Day 8 as the Authorities, and the President is on the line. The Military Base has begun to develop Missile Capacity as it and the Armory pump out tank after tank onto the island. The remainder of my cities have switched over to completely supply building, allowing me to have 2 tanks every two...
  15. B

    Escape From Zombie Island 2: The Remake

    Didn't realize the factory did that for the zombies. I guess I didn't press it as strongly as I should have. It was tough enough having the forces to take the Armory. The Bank's my next target. I've been doing that the entire game. All too rarely has a zombie actually closed to striking...
Top Bottom