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BuchiTaton's latest activity
BuchiTaton
replied to the thread
7 New Civs You'd Like to See in Civ7
.
What about the Spirit Dance (Ghost Dance) from the Paiute, it spreaded to more "prominent" native nations and had a message of unity...
Tuesday at 8:34 PM
BuchiTaton
replied to the thread
7 New Civs You'd Like to See in Civ7
.
I dont see the point with all the quibble about Kazakhs and Kazakhstan. There is an obvious relation between the people and the nation...
Tuesday at 1:10 AM
BuchiTaton
reacted to
Patine's post
in the thread
7 New Civs You'd Like to See in Civ7
with
Like
.
Ethnically, it does. And the borders are VERY similar, to be pedantic. And, Kazakhstan could easily be considered a spiritual...
Tuesday at 12:56 AM
BuchiTaton
replied to the thread
Unique + Intrinsic bonuses
.
Like explained the name for the specific combinations are just to provide a proxy, in game they can even be nameless since players only...
Monday at 11:48 PM
BuchiTaton
replied to the thread
7 New Civs You'd Like to See in Civ7
.
About a model for Pastoral societies: 1- For every civ whatever they are Agrarian, Pastoral or Maritime now Settlers took the the role...
Monday at 10:05 PM
BuchiTaton
reacted to
Patine's post
in the thread
7 New Civs You'd Like to See in Civ7
with
Like
.
I'm pretty sure the Turco-Persiam suffix -stan was very prevelant in the region. It may have just been a pragmatic geographic reference...
Monday at 9:38 PM
BuchiTaton
reacted to
Patine's post
in the thread
7 New Civs You'd Like to See in Civ7
with
Like
.
My question remains on how you would envision things working at the dawn of Industral Age, though?
Monday at 9:37 PM
BuchiTaton
replied to the thread
Unique + Intrinsic bonuses
.
Something like this could work. Note that players could do it fine by recognize just 3 types or temperature and 4 (+1) of...
Monday at 9:28 PM
BuchiTaton
reacted to
GeneralZIft's post
in the thread
Unique + Intrinsic bonuses
with
Like
.
I know it's a huge tangent but damn man, Humankind was really beautiful
Monday at 9:17 PM
BuchiTaton
reacted to
Alexander's Hetaroi's post
in the thread
Unique + Intrinsic bonuses
with
Like
.
I would rather them be differentiated by zones than continents. The current woods in Civ 6 just displays conifers, which are mainly...
Monday at 8:47 PM
BuchiTaton
replied to the thread
Slavery
.
The model I want merge Workers/Builders into Settlers, so the "build charges" to build improvements will be represented as part of the...
Sunday at 10:13 PM
BuchiTaton
reacted to
Arcaian's post
in the thread
Unique + Intrinsic bonuses
with
Like
.
Agreed - barring extreme circumstances which occur very rarely (or being Kupe), I do not think the Civ formula as it has existed until...
Sunday at 6:50 PM
BuchiTaton
reacted to
Evie's post
in the thread
Unique + Intrinsic bonuses
with
Like
.
Interesting choice? There is a clear superior choice, settling on turn 1 or at most 2 to get that extra shield on your starting city...
Sunday at 6:49 PM
BuchiTaton
reacted to
Arcaian's post
in the thread
Unique + Intrinsic bonuses
with
Like
.
I really don't understand why you're arguing against someone wanting to get a picture-perfect start every time when that does not seem...
Sunday at 6:49 PM
BuchiTaton
replied to the thread
Unique + Intrinsic bonuses
.
Talking about a proper place to found your cities Neolithic/Preshistoric Era is more usefull for CIV than for Humankind and Millennia...
Sunday at 12:49 PM
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