Recent content by Buttercup

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    Interesting Screenshots

    Safe at last. The crew: :old:
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    Interesting Screenshots

    Will it or won't it make it... ahhh, the drama! To what must be a new world record for travelling in a straight line middle-map without seeing even a sea square.
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    Civ Old Timer Has Questions About Civ3... Answer Them Please!

    Yeah, I had zero doubt you'd make some nitpicks here spoony, LOL. 2 Workers per Town is fine, LOL. Yes, mines will be useful for York, but they're off to quickly road-up the Wine first in the newly settled town and ensure a quick and easy route to the front line. Hey, in a vacuum and a slightly...
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    Civ Old Timer Has Questions About Civ3... Answer Them Please!

    A lot of the guidance is very situational. There's not much that should be a one-size-fits all. Take this example from a vanilla Conquests game: I haven't used the slider yet, while in Despotism, and have made copious use of entertainers and scientists and, as you can see, I've just entered...
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    Recommended Mods/AI Improvements/Other Q's

    And, oh jeez, you go into the town that rebelled only discover that it rebelled because the AI put a new citizen onto an unroaded Forest tile and simply moving the Citizen to a gold rich coastal tile immediately makes the town content again. Oh man, if only it didn't automatically choose tile...
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    Recommended Mods/AI Improvements/Other Q's

    Of all my decades playing the game, my biggest gripe, and the thing which sours me the most about playing beyond the Medieval era, is that there's no pop-up at the start of your turn upon the generation of a new citizen. The game invariably automatically puts the new Citizen to work in an...
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    [C3C] Love the AI

    I'm someone who only really plays archipelago maps and primarily because I loathe the 'end of space' immediate invasions. So I can reveal that when playing islands, and I'm invariably a Seafaring civ, that I usually find myself 'at war' with a good two or three civs before that other civ even...
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    Pottery is Underrated

    Yes, that's the one, thanks for explaining it fully with the correct wording and going to the effort of providing visual assistance for even greater clarity. Yes, you gain a benefit, but not the benefit, so if you imagine a 2nd ring town with weaker production, the time it would take to build...
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    Pottery is Underrated

    When a town changes definition, AKA from size 6 to 7, or 12 to 13, the 7th and 13th stage doesn't start with 50% of your food ready-filled, you start these stages of growth without a granary... even if you have a granary.
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    Pottery is Underrated

    I must admit, I'm similar to templar_x here, though with a minor variation. In the games I play, if the AI is aggressively forward-settling then they'll be up my behind well before anything can be built or even the first couple of settlers are out, whereas if I have enough room to explore a bit...
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    Pottery is Underrated

    I usually play a civ that starts with Pottery but the drawback is that Masonry is usually left until well after changing governments, so when I get the early SGL I always have the dilemma of whether to backtrack and delay going for a government (I also often play very isolated starts)
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    Why are you playing civ 3 after all these years?

    :lol: In all seriousness though, I was genuinely more than a little disgruntled when Civ 3 first arrived and I couldn't either settle on Mountains nor chop them down. "Why are they going backwards!" I exclaimed to no-one. Later on in years I tried Civ 4, and you couldn't even road/mine the...
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    Why are you playing civ 3 after all these years?

    Some things Civ 3 improved on over Civ 2: Culturally expanding borders: so no need to found a town on a single awkward square just to stop the AI from settling there. Increased peaceful victory conditions: Cultural victories and single-city protection to enable single city wins. Much nicer...
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    [C3C] Opening/early game questions surrounded by mostly infertile Lands

    I always thought Culturally Linked was the default? Oh well, maybe not. Anyway, yes, with that on there's this age old bug where it means you always get all the South American tribes when you have that on regardless of what other civ you choose, lol.
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