Recent content by Captain_Russia

  1. C

    C++/Lua Request Thread

    What, lol, you must have clicked the wrong button. Well, ignore that one, here's a dropbox mirror: https://www.dropbox.com/s/wcmd86hn0jwyil0/Hello%20Miners%20%28v%201%29.7z?dl=0
  2. C

    C++/Lua Request Thread

    Yeah, maybe you could figure it out: https://www.sendspace.com/file/7g2ibw
  3. C

    C++/Lua Request Thread

    I updated it since then, trying to fix this issue. So, here's the code for the function that is not working right: function PrivateCity(iPlayer) local pPlayer = Players[iPlayer] if (pPlayer:GetCivilizationType() == iCiv) then if (pPlayer:IsAlive()) then local intcount=-1 for...
  4. C

    C++/Lua Request Thread

    yes: <BuildingClasses> <Row> <Type>BUILDINGCLASS_SFC</Type> <DefaultBuilding>BUILDING_SFC</DefaultBuilding> <Description>TXT_KEY_HMTHING</Description> <MaxPlayerInstances>1</MaxPlayerInstances> </Row> <Row>...
  5. C

    C++/Lua Request Thread

    this keeps returning false even though I have this building in my city: if City:IsHasBuilding(GameInfoTypes.BUILDING_HMGOVCITY) then Any idea why?
  6. C

    I need settlers to work, but I cannot allow annexing at all

    I know it won't be that easy but I need some code like this for my mod, any ideas where to start?
  7. C

    Still can't found new cities with my modded Civ

    I was just thinking that had something to do with it. I'll try turning it off and see where I get. EDIT: Yeah, that was the problem, but now I got another question. I'll ask it in another thread.
  8. C

    Still can't found new cities with my modded Civ

    https://www.dropbox.com/s/7pfnxxw83ceyfig/Hello%20Miners%20%28v%201%29%20wip.7z?dl=0 This is the latest version, the Lua works fine in this version. I am testing with only my own mods installed, I can found my first city but not anymore after that. I don't know why I cannot found more cities...
  9. C

    Settlers can't settle

    Alright, I'll try this. "EUI" You mean that Fake DLC that comes with the Community Balance Patch? I removed that so I could play with other mods again. But I haven't tested since then. EDIT: OK yeah, I think it was the UI mod, it's working now! Thanks! EDIT: Oh wait it's not working now, argg.
  10. C

    Settlers can't settle

    Right, here's the current Build: https://www.dropbox.com/s/lum9wamco8qu7fv/Hello Miners (v 1) WIP.7z?dl=0 The newest version of Lua is untested, so if that doesn't work please ignore that. I just want to be to know why I can't found cities. Also, I id turn off NoAnnexing, but I'd rather have it...
  11. C

    Settlers can't settle

    Can I please get some help on this? I want to be able to release my mods. EDIT: BTW, I should point out when I am testing these mods, I am only testing my own mod, nothing else.
  12. C

    Settlers can't settle

    I don't know why but the button for settling isn't there, I've only encountered this in my own mods for some reason. (Settler is not replaced, I do have No Annexing on though, does this have something to do with it?)
  13. C

    Modders needed for a fictional Civ 5 game.

    Providing pre-made graphical assets is gonna make it that much easier for many of us, so thanks for that.
  14. C

    Modders needed for a fictional Civ 5 game.

    Other advice is to listen to the feedback on that reddit post as well
  15. C

    Modders needed for a fictional Civ 5 game.

    Well then maybe'd you know that moddering is quite alot of work and requesting it is not the best idea (plus, I know some sites arn't found of recruitment calls) Free time is sparse for most of us, and asking of people's time for something that IS gonna take alot of time isn't worth it with...
Top Bottom