Recent content by Catt

  1. Catt

    Fundamentals of Mobilization Revealed

    A new book entry has been added: Fundamentals of Mobilization Revealed
  2. Catt

    Everything You Wanted to Know About Power Plants

    A new book entry has been added: Everything You Wanted to Know About Power Plants
  3. Catt

    This city shouldn't flip but it does

    It is the number of tiles in your city's potential 21-tile workable range that currently fall under foreign culture control. If you control 9 tiles and the enemy civ controls everything else around you, the number of tiles under enemy influence is 12. My guess is that the AI's culture is...
  4. Catt

    A Guide To Great Wonders And How To Use Them

    Wow! Lots of effort and dedication to detail so thoroughly the wonders and your analysis of them. Great job :goodjob: A few comments based on a quick read through: The Colossus: It actually adds an extra commerce icon to the tiles that already produce them -- this means that the extra...
  5. Catt

    forbidden city

    I tend to build it at the first oportunity to do so.
  6. Catt

    When a Wonder becomes obselete...?

    Yes. Provided you built the wonder. If you captured it, it never produced culture for you and never will.
  7. Catt

    I hate captured workers!

    I'm of the view that slaves are incredibly valuable -- if my entire worker force is slaves (and I want a large worker force, for reasonas mentioned by others) then I'm happy. I don't particularly mind having to hit "R" or CTRL-C twice as often to accomplish certain goals each turn, but that's a...
  8. Catt

    Harbor disappears when city captured?

    All buildings that produce culture are destroyed on capture except for Great Wonders (and they don't produce culture for the conquerer). Aqueducts and hospitals are never destroyed. All other city improvements such as barracks, harbors, markets, courthouses, etc. have a random chance of either...
  9. Catt

    cant open embassy window....??

    Quite sure or not, try clicking on the "E" and report back.
  10. Catt

    How lux slider and happy faces are calculated?

    Remember that in Arathorn's excellent post his examples did not suffer any corruption. In highly corrupt cities the luxury slider will be far less effective since corruption is first applied to the base commerce, and then the luxry slider percentage is applied to the net available commerce...
  11. Catt

    Annoying forest chopping bug

    You apparently "lose" production because a city laborer was working a 2-shield forest tile before you chopped and is working a 0-shield tile after the chop. If you had enough workers to replant the forest immediately, you'd find that your production (in number of turns) was either the same or...
  12. Catt

    buildings' cost discount

    Egypt is a fine civ. The real power of the commercial trait shines with a more "normal" game scenario -- when you expand to many more than 3 cities -- commercial gives an OCN boost which really becomes noticeable when the number of cities grows and doesn't show up with only 3 cities, regardless...
  13. Catt

    Big trouble for little Iroquois

    I haven't downloaded the game and won't be able to, but if you're in the middle ages you should be able to get an alliance if you want it. Once you've discovered writing you can establish embassies. With an embassy (and perhaps one other ancient age tech - can't remember exactly) you can get...
  14. Catt

    Difference between Attitude and Rep?

    Attitude is indeed a numerical value that is affected by a number of in-game actions, and that numerical value determines whether a given civ is furious -> gracious with you. Bamspeedy deciphered the intricacies of how AI attitude works in his article AI Attitude. Reputation is probably also...
  15. Catt

    How does a palace affect the Defence value of a unit?

    There is no defense bonus for the Palace, despite the graphics difference of the capital city. The Last Conformist just recently tested it in response to a query over at Apolyton.
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