Recent content by Chaos Blade

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    BeBa - Beyond Balance

    Not sure about 2, but one sounds like a memory leak. did you reported it in the forums? it is a serious issue and proof that the dev team was probably half assing it.
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    Max affinity leaders Pictures

    in the end it just looks like a palette shift, with some very minor alterations. a shame, expected more.
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    1UPT - final verdict?

    I've been thinking, one way to make the 1upt more palatable would be to increase the movement points of all units, perhaps 100% AND reduce the map clutter: reduce the impassable terrain. with these two things you would cut into bottlenecks AND give enough mobility to avoid jams and make combat...
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    Affinities; or: why 2 + 1 does not equal 3

    I agree on the first. the way the game is set up, you most certainly will go to war with your own affinity than with another, two out of three times, due to thirst for resources and given that, by and large, it is that resource availability that determines your primary affinity, it shows us that...
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    Metacritic - average player's rating. Civ4, COL, Civ5, BNW, BE

    Going to second this. With one caveat: balance depends in large part what is the objective of the game. take MOM for instance, can't call that game balanced, there are better paths than others, some schools are so damn good it is overkill and the palandins? anti magic death machines. But that...
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    Why quests are bad

    personally I liked the idea of having random options for the building quests, that way they end up being situational instead of auto choices. and would still be fresh even after several gameplays. as it stands, I already know what options I'll choose and why before I plop down my first city.
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    Where is the Scifi in BE?

    We have lasers that work, mostly, the problem with a ground to space or space to ground is blooming, you need a lot of power to fight off the atmo. And then you have the X-Ray Pumped Lasers, those we have today. you mate a nuclear weapon to a lasing rod, the end result is impressive, though the...
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    Where is the Scifi in BE?

    Actually we kinda have, google Rods from God, we haven't built any, but invented? probably there are plans of them, in detail at the pentagon.
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    Is petroleum used as rocket fuel, or am I missing something?

    so they have fusion torches and still use petroleum, kerosene, for propulsion. Sounds legit *shakes head* I could have bought the plastics angle, though. Specially given that needlejets do not use petroleum as resource
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    BeBa - Beyond Balance

    going to ask a stupid question but did you check the integrity of your game files?
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    1UPT - final verdict?

    That sounds a bit like using a sorta like paradox HOI brigade system? or, does anyone here remembers a game called Kohan? the story was rubish, but combat was top notch Let's take it a bit further, you have a unit, called army, army is composed by one hitter (melee/mounted/etc) and a support...
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    1UPT - final verdict?

    But what other options are there? using a system that is boringl like the stacks of doom? one that is broken and unusable by the AI, like the Carpet of doom? or one that allows for AI functionality AND tactics? I Grant you it might end up tedious, not in my case, but I concede the point, but...
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    1UPT - final verdict?

    I also mentioned MOM (aka Master of Magic), who had better combat, but in a similar style. Actually it is my favorite part from FE: Legendary Heroes, even if they never quite reach the level of MOM, never seen it as a problem myself, and 3 minutes sounds like a long battle, probably a siege...
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    A Civ Fanatics Meta Poll

    Funny that, seems to be the metacritic user AND the mixed reviews in steam. magic number?
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    1UPT - final verdict?

    then the only real option left is to go for the MOM/Endless Legend model, where you move in stacks but translate into a "tactical" battlemap for resolution, if done right it is excellent and given its game within a game nature you can have an AI dedicated to just that.
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