Recent content by ChaosSlayer

  1. ChaosSlayer

    Limited Religions

    Little help please The on/off switch for State Religion Only missionary doesn't seem to work I tested it with <Define> <DefineName>OC_TRAIN_ONLY_STATE_RELIGION_MISSIONARY</DefineName> <iDefineIntVal>0</iDefineIntVal> </Define> at 0 and 1, and when game stats it shows in...
  2. ChaosSlayer

    Platy's Peculiar Pleasant Posh Python

    Its a few years too late, but yes, it works ;) Thank You! RE: some improvement shown twice - I am pretty sure it has to do with improvements getting + to 2 different bonuses, like +1hammer and +1 food. Those improvements that only get a single + with a tech shown normally.
  3. ChaosSlayer

    Limited Religions

    NM it works ;)
  4. ChaosSlayer

    Quick Modding Questions Thread

    Heya, its not much of a modcomp but here is the model: https://forums.civfanatics.com/threads/yaranga-tundra-improvement.613889/#post-15265818 And here is my xml entry (which also uses some of my custom tech, but you can replace them with your own): <ImprovementInfo>...
  5. ChaosSlayer

    Quick Modding Questions Thread

    Yeah that was exactly what I was thinking: either set Tundra to 0 food, and then have my special tundra food improvement to work of 0 food, OR set Farm req to 2 food, increase plains, grass and water by 1 food, but also set req food per population by +1 as well. I will play with...
  6. ChaosSlayer

    Quick Modding Questions Thread

    Oh, I am an idiot! I had no idea/forgot that it was always possible to build Tundra farms, and of course irrigation is spread once you get the proper tech. I was sure it was something I did, that caused Tundra to allow farms and was looking for a way to fix it :lol::lol::lol: This however...
  7. ChaosSlayer

    Quick Modding Questions Thread

    well its already set to 1 Food in vanilla game too
  8. ChaosSlayer

    Quick Modding Questions Thread

    bFreshWaterMakesValid is also set in Vanilla game. Checked Builds file - nothing interesting there: <BuildInfo> <Type>BUILD_FARM</Type> <Description>TXT_KEY_BUILD_FARM</Description> <Help/> <PrereqTech>TECH_AGRICULTURE</PrereqTech>...
  9. ChaosSlayer

    Quick Modding Questions Thread

    Little help please. Was it possible to build farms in Tundra in original game? I am pretty sure it wasn't. However in my mod I changed something and now I can build farms in Tundras, which is becoming OP. Best part is, only Plains and Grassland specifically set to allow farms. Some insight...
  10. ChaosSlayer

    Quick Modding Questions Thread

    Cool, thanks! I will check them out!
  11. ChaosSlayer

    Quick Modding Questions Thread

    Pretty sure it's not
  12. ChaosSlayer

    Quick Modding Questions Thread

    Greetings! Some years back there was a mod that made it so a civ is only allowed to discover a single religion. Anyone knows what it was? I really would like that component for my mod. Thanks
  13. ChaosSlayer

    Quick Modding Questions Thread

    Greetings! I am looking to change how much gold per city Holy Shrine produces, but can't seem to find the place to change it, any hints? Thanks
  14. ChaosSlayer

    Bug in my mod - My Combat XP bar is stuck!

    I figured it out. I put back LeaderPromotion and iLeaderExperience. And instead went into Promotions.xml and REMOVED all available unit types from Leadership promotion ;) Tested it and it works - I now get my great generals, but there are no units in game that he can be attached to, so AI will...
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