Recent content by citis

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    Dawn of Russians

    Sorry for the necro but guys... we are famous!!!! on 2:33
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    [BTS] The Easiest Way to Compile a New DLL

    Great guide! I only encountered two problems: * You have to check the paths at the start of the makefile. * It might not work in PC with non latin encoding. I had to copy and past from Github.
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    [Development] Resource Spawn Suggestions

    Wine should be present only in Greece and spawn gradually over mediterranean.
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    [Development] Canonical City Location Suggestions

    Generally I propose these: *Meroe -> Dungulah -> Hartum (modern day Sudan) *Ninua -> Nineveh (Assyria) *Knossos -> Heralceum -> Handax -> Candia -> Iraklion (Crete) *Ujjaini (Avanti) *Kryptos Limen -> Masqat (Oman) *Chersonesos -> Kefe -> Kherson (Crimaia) *Caen (only if you want to simulate an...
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    [Community Effort] French, Italian, German and Spanish translation

    Is there any way to add custom translations apart from the default ones. Also, what about encoding?
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    Bits of Tales: new modmod about more bits of history

    Did you revert the Japan map changes, or you need an updated 1700AD scenario?
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    [NOT IN DEVELOPMENT] DOC Community Mod Compilation

    1SDAN's map is different than mine, although I like them (except Hokkaido being too off Sahaline). And yes the aim is to represent the fact that Japan is a collection of islands and not a single one. Player shall do amphibious invasions to unite Japan. My first concern was if AI could do it...
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    Alternative Map for DOC

    Will you change the shadows? Elevation isn't clear, and the mountains are missing. Also, these caps are too rectangular and do not overlap some land, maybe use the old mountain graphic. Some isthmuses should not be there like Indochina. And the general result seems somewhat off colour.
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    Modmodding Q&A Thread

    Hinduism as state religion, both hinduism and buddhism are present in the city.
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    Modmodding Q&A Thread

    Khajuraho/Wat Preah Pisnulok
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    Modmodding Q&A Thread

    Althoug I have the requirements to build a wonder, building option isn't just deactivated, it isn't available at all. What might be wrong?
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    [NOT IN DEVELOPMENT] DOC Community Mod Compilation

    Byzantium spawns at 325AD, so I set the scenario to 300AD to allow them to spawn naturally. Also at this date late classical empires are still present, like Jin China and Gupta empire. Maybe repurposing 1700AD into 1454AD scenario is a good idea too. Ottomans will have just captured...
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    Bits of Tales: new modmod about more bits of history

    Oops! I have to see it. EDIT: Well I forgot to apply the hotfix in my local repo! Will be fixed with next commit. I hope you reverted before merging.
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    [NOT IN DEVELOPMENT] DOC Community Mod Compilation

    I could not replicate the bug.
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