Wow, tremendous work guys, so far it has been really stable! Two Human, Local Network, Goody Huts Off, Barbs Raging, Standard Small Continents We...
:c5razing:Important Announcement!:c5razing: This mod is no longer active (hasn't been for some time now)! Thanks everyone for your support. There...
Hi Gazebo, thanks for visiting the thread. I have been following the improvements that the CP team is making to get CP as MP stable as possible....
Go into the MP_MODSPACK\Override\CIV5Units.xml file and search for the GAMEOPTION_PLAGUE_DISABLED entry. Change SupportsMultiplayer variable to...
Small lua fix uploaded
Should work. Do any of the 'solutions to common problems' in the first post apply to you? Have you ever used EUI, and if so did you remove the...
Yes, I will consider it. I didn't want to add any additional mods until I got the CTD and desyncing thing taken care of first so probably by the...
I have abandoned Community Patch for just the Combined DLL and its working flawlessly. Only weird thing is that I wasn't able to set up a Local...
Bad news, while single player worked flawlessly, the multiplayer was plagued with CTDs and desyncs right out the gate. I suspect something has...
I've removed the mod responsible for these errors so it should not be a problem in the next update
Finished the latest update and so far, zero log errors in singleplayer. I still need to test multiplayer, but as soon as I do, I'll put the update...
See if the mods have LUA and XML that have the same name. Use Notepad++ to compare the files. Last to load *typically is what is used. Merge...
Was Health and Plague support done away with?
My mod does include the AI - Warmongers Adjustments Mod as well as a number of other mods that are normally incorporated into Community Balance...
I know its a bit of a hassle, but try having everyone leave the match when someone gets a CTD (except the host) and so everyone logs back in...
Separate names with a comma.