Recent content by civerfey

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    [MOD] MagisterModmod

    What's up with the giant snow bird? 15 strength 5 star strength with collatoral damage destroying all my cities and turning all the land to ice when I'm at bronze age tech. That's a bit overwhelming for early game. Also... thanks for the awesome mod! Great stuff as always and super neat that...
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    [MOD] MagisterModmod

    How stable is this version? This is by far my favorite modmod but the last couple versions have frequently crashed midgame. I don't want to get involved and have it crash just when it gets exciting.
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    [MOD] MagisterModmod

    Found a repeatable crash when AI founds the White Hand. Repeatable crash on turn 408 on Epic speed. When I go into World Builder and erase the city that's one turn away from completing the White Hand it doesn't crash and the game continues. Several turns later another crash, so checked and sure...
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    [MOD] MagisterModmod

    Thanks for the fixes Woad. I am getting a lot of CTD too, repeatable on a single turn. I have only been able to temporarily stop them by going into World Builder and deleting civs by process of elimination although i'm not convinced it was a specific civ it seemed to give me a handful more...
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    [MOD] MagisterModmod

    I hadn't played the mod in awhile but just played through two full marathon games. No demons spawned in either despite some civs running the Veil religion. Are the demons working correctly this version (2/2018). Maybe just a weird quirk on my games.
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    [MOD] MagisterModmod

    While i'm on a roll a couple other unsolicited ideas. I'm super picky about city placement and as such i raze and resettle like a blood crazed conqueror regardless of what civ i'm playing. It kinda feels weird that the only effect is the AC raises and my people don't care. It would be neat if a...
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    [MOD] MagisterModmod

    I love how the Tower of Mastery has a game effect if you turn it off as a Victory for a game. It'd be neat if there was a way to do this with other Victory conditions. Some ideas: Altar of Luonnotar - If i'm remembering the lore correctly upon building this the civ raises to meet the One...
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    [MOD] MagisterModmod

    I'm a little bummed about losing Channeling 3 from the Tower of Mastery. It's a victory condition so i'm not too worried about it's effects being overpowered if that condition is turned off. By that point in the game it's pretty much always won and i like to use it to make metropolises with...
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    [MOD] MagisterModmod

    Regarding the minor leaders. In another FFH mod mod (Ashes of Erebus maybe?) the minor leaders are just included in the list of available leaders. Then in game options there is an option to select just Major leaders or select just Minor leaders. There was an old mod mod that had a neat option...
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    [MOD] MagisterModmod

    Love the mod, been enjoying it for years. It's really nice to see you are still thinking and working on it! One thing, and probably the only thing, that i've always felt was missing was the ability to start with minor leaders. I've always enjoyed that mechanic for a fresh playthrough. Any...
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    (Steam Version only) FFH2 massive multiplayer battles

    Anyway to do this with pitboss?
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    [MOD] MagisterModmod

    You can test this by going into world builder and deleting the city that is building it a few turns before it's done and see if that allows the game to continue.
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    [MOD] MagisterModmod

    Consistent crashes in multiple new games since the latest patch on 2/1/2018. Usually early mid game btwn bronze working and iron working. With previous patches i'd only have the rare crash. Crash msg is vague 'windows found an error...'. I thought i screen captured it but apparently not. I can...
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    [MOD] MagisterModmod

    AI has multiple big stacks of units with a dozen promotions each early game? I've been playing and loving this mod since it's first versions. I'm coming back to it after a Civ 6 break. I don't remember the AI using so many waves of pretty ridiculously promoted units. Our tech level is still...
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    Anno Domini

    Fantastic mod! I love all the additions. Unfortunately, I too am getting crashes on every game once it gets to about the middle of the tech trees. Sad as it makes the game unplayable. I'm not able to isolate the cause without a too like Civ4's World Builder. Thank you for your hard work! I...
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