Recent content by cleaner

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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    Hello everyone, apologies for the long post, but I would like to be detailed to hopefully make it easier for anyone trying to help me. :) I used Gedemon's version of this when it came out "back in the day" and after a Civ 5 break wanted to use the newer one to make a new mod pack. The list of...
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    Civ Names by Policies

    Hello lev, could you add a feature that differentiates between male and female leaders? For example "King" is "Queen" instead and so on?
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    MPMPM - converting Mods to DLC format for Multiplayer use

    :thanx:, cicero225! I didn't try your revised lua file yet, but after replacing the characters in the .xml file the upgrade tooltips show, and as unexpected, but very welcome bonus, even the text on the city banner "xx will produce yy in x turns" which was missing before as well. :)
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    MPMPM - converting Mods to DLC format for Multiplayer use

    I tried more around my problem with the missing text and noticed that the problem seems to lie in connection to the CIV5Units_Mongol.xml file. Could it be related to DLC? I have all DLC and noticed that the working version of R.E.D. that you, Gedemon, posted does not have anything related to for...
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    MPMPM - converting Mods to DLC format for Multiplayer use

    I only played one game so far with a self-created mod DLC, but noticed the unit upgrade problem you described. Maybe I would also have some or all of the others, but none of those situations occurred. I was wondering if you found out more about what exactly causes the problem or maybe even came...
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    R.E.D. modpack

    Hello Gedemon, as you maybe read in my above posts I'm using the MPMPM tool to turn some of my mods to DLC format. I noticed two things, resp. bugs. First, when you hover over the city banner you don't get the popup anymore that says "City "x" will produce "y" in "z" turns". The second is that...
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    R.E.D. modpack

    Alright, thanks for coming back to me. :) Unfortunately so far I haven't found a way to reproduce my issues, which makes it more difficult to locate the source. I'm possibly having hardware problems with my graphics card, but it could also just be the drivers, or the mod combination I put...
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    R.E.D. modpack

    Hello heinous_hat :hatsoff:, could you describe a bit further what oddities you had? I just started a new game with a couple of mods turned into a DLC using the MPMPM tool and had some weird purple flickering at certain points, when looking at the game options (in a running game), but only on...
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    City State Diplomacy Mod (Updated)

    Alright, thanks for clearing it up. :) I wish I could help you with your LUA problem, but unfortunately I can't. :sad:
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    City State Diplomacy Mod (Updated)

    The current option gives the normal influence + the 90 from the base game (Sweden's trait) though when using diplomatic units, doesn't it? I think I might have misunderstood something. I would like to have the Swedish trait as it is, allowing great people to be giftable, while at the same time...
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    City State Diplomacy Mod (Updated)

    Outstanding! :D I'm looking forward to that implementation and thank you endlessly for working on this (little) detail. :hatsoff: :)
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    City State Diplomacy Mod (Updated)

    Could that open up the possibility of not having the units be great people at all? If you remember, I would have liked quite a while back already to keep the Swedish trait as it is, but it was not feasible due to the units being the way they are. :)
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    More Pantheons

    I already started a game with the first version of the mod. Is it possible to update it and continue with the new version? :think:
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    Terrain Textures

    Thanks. :) I'll try the mod tomorrow then and will let you know if I run into any problems. :high5:
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    Militia Defense

    I see. Thanks for the quick answer. :)
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