Recent content by cliff

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    General tips for my first D+1 game

    ...and beakers? Didn't know that either... I think the hardest part of D+ levels is the early game. If you fail to get production and science going you will fall too far behind. In D+ games I am more selective when choosing city sites. I think whale and silk specials are good to use early...
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    How are you supposed to build SSC/SG when triple teamed??

    Expand fast in the beginning of the game. Built new Settlers right away when cities grow to size 2 and found new cities rather than improving the land first. If you have 10 cities that support a warrior each and meet a civ with say 3 cities and a handful units they will be afraid of you. You can...
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    the best percent

    OK, here is a save from the Homer Simpson game one turn before the spaceship lands. I used winciv when playing this game. This is not something I will repeat again since it was very time consuming and somewhat boring as well. I just wanted to have a maximum score game. By the way, I renamed all...
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    the best percent

    Yes, I think I have kept some saves from those games. I will look around on my hard drive. I know I made some screenshots of that Homer Simpson game so I can attach them too.
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    Correct Tech Path

    I have heard that Pyramids should be very good but I have never been able to get any particular benefit from them in any of my games. Why? Because Democracy is not that difficult to research. When I am able to build enough Caravans for the Pyramids I am also about to research Democracy or I have...
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    Correct Tech Path

    I suggest 100% science when you want to research something and 100% taxes when you want to build stuff. At first you need to discover the Republic as fast as possible so it is good to have 100% science. When you have Mysticism and need Temples in your size 2 cities so they can grow to size...
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    Correct Tech Path

    Here is a list for you: 1 Alphabet 2 Writing 3 Code of Laws 4 Literacy 5 The Wheel 6 Republic 7 Ceremonial Burial 8 Mysticism 9 Bronze Working 10 Currency 11 Trade 12 Philosophy 13 Religion 14 Democracy 15 Map Making 16 Masonry 17 Construction 18 Mathematics 19 Astronomy 20...
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    Correct Tech Path

    I like to go for Republic right away which means researching Alphabet, Writing, Code of Laws, Literacy, Republic. Sometimes an off path tech is needed on the way to Republic and I often choose the Wheel so I can kill off any AI civ on my continent with Chariots. After switching to Republic...
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    Pyramids

    Yes. I doubt that HG + Colossus will beat HG + Pyramids though. Having both HG and Pyramids early in the game means that very fast expansion is possible. Size 2 cities should shift their workers to forrest to produce 5 shields and produce Settlers. With HG, a cheap martial law warrior may be...
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    Civ1 DOS Succession Game!

    We will lose Tours to Barbarians on the next turn but we have a diplomat nearby so we can bribe it back right away. Here is the save.
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    Civ1 DOS Succession Game!

    General ideas: We have too few Settlers on our main continent. This continent should be well developed with large cities that can build and support many military units whileon the same time producing a lot of trade. We also have many poor defense units such as militia and phalanx while not som...
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    Best Civ 1 Wonder?

    I like Women's Suffrage since it makes it easy for a Democracy to be at war. I also like the science oriented wonders since delivery bonuses are small in civ1 and the AD research penalty makes late game research slow.
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    Civ1 DOS Succession Game!

    I'll read through your last detailed post and then play my turns tonight hopefully!
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    Civ1 DOS Succession Game!

    Major events 800BC-600BC: * J.S. Bach's Cathedral built in Bangkok * Government changed to Republic * Population growth; we are now over 3,000,000 people * Embassy in France and peace treaties with Greeks, Aztecs, Americans and Russians * Four new cities founded * Four new...
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    Civ1 DOS Succession Game!

    I think we are doing well considering we have not played a single turn of Republic or Democracy! 20 cities and some cities size 4 or 5 and 24 techs. Most enemies located and some eliminated. At this stage with 20 cities I often neglect precise micromangement in all cities since it is so time...
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