Recent content by Cousken

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    Visually Distinctive Terrains Pack

    Thanks Bob :) I wasn't really annoyed, just didn't understand why someone would need them off steam. I actually have managed to make it work out of my assets folder :) If you wish, you could write a short guide for the good people of Steam. I'll throw in some miasma textures (they only...
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    Visualy Distinctive Terrains - Fungal Biome

    Here's the download link
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    Visually Distinctive Terrains - Lush Biome

    Here's the download link
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    Visually Distinctive Terrains Pack

    You might already know what this is, but here's a short description anyway: I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create mods that ammend this. I retexture the games terrain so that all the terrain types are more distinctive and...
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    Visually Distinctive Terrains - Lush Biome

    Hello guys :) Sorry about the long no reply, i haven't had the time to work on the mods recently. I had a nice discussion why it's good to publish the mod off steam in some thread here, and i will be uploading them somewhere soon :) @Baleur: That's a cool comment, but I'm not from Sweden...
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    Visualy Distinctive Terrains - Fungal Biome

    Alright i'll go ahead and to that then. Always nice to learn something new ^^
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    Visualy Distinctive Terrains - Fungal Biome

    I'm not really sure what the point of that would be. The game is only available from Steam and it's really easy to get the mod from the workshop there. The only reason people would need a separate download, would be to use it on pirated copies, i guess. I'm not totally against piracy even as...
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    Visually Distinctive Terrains - Lush Biome

    Here's a link to the last Visually Distinctive mod in the series, the Lush Biome. I've managed to get all of them to work forcing loading loose assets. That also seems to be the only way to get new Miasma textures to work, so i will be posting a guide on Steam how to make it work. I also...
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    How to manually replace .dds files inside of an .fpk fie?

    I didn't replace any files per say, since they are not in the assets folder. It's also DDS files, like "alfa_desert_d.dds" and "bravo_plain_d.dds" I already downloaded User Interface Tweaks (v 2), watched his tutorial video, but i can't figure out how to do it. I guess i just have to keep trying...
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    Visualy Distinctive Terrains - Fungal Biome

    That's good to hear ^^ I hate loosing savegames as well
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    I fear this might be off topic, but have to ask... does this work for Beyong Earth as well? Can i just use the file attached to the first post?
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    How to manually replace .dds files inside of an .fpk fie?

    This didn't work for me. I tried both placing my mod in the DLC folder, and putting my textures in the Assets folder. Do they need to be in a specific subfolder? What assets did you replace?
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    Visualy Distinctive Terrains - Fungal Biome

    Wow dude way to copy the same message across 3 forums. You were replied by teinedraig 10 hours ago on Steam As my mods only edit textures, no XML or LUA files, i would have to agree with teinedraig that it might be a bug with Civ itself.
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    Visualy Distinctive Terrains - Fungal Biome

    Since i started modding it's been more fun to do that then play :P Plus you know, real life. I really have to try and play more with my mods, but i want to get the achievements.... If anyone can help me turn this into a fake dlc or "reloaded assets" mod that can be played in MP and NSP , i'd be...
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    Visualy Distinctive Terrains - Fungal Biome

    So i just published my second mod ever :) Visualy Distinct Terrains - Fungal Biome The first one had great reception, actually so good i'm not hopeing for the same this time... anyway, it makes the terrain textures more distinct so you can easier tell them appart. Critique is welcome!
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