Less bugs/exploits -> better quality of the game. No one said that removal of these is absolutely necessary to play the game. It's possible to...
And it makes CV imbalanced.
You could send logs to devs, so they can check if they actually buy it when they don't need it. If that's the case then it's a bug.
Jokes are not allowed! :nono:
Still, you can win more easily via Culture too, anyway, so it doesn't really matter that AI could win via it too.
So that's how trade is supposed to work. You don't need sth so you sell it to someone who needs it. What's the issue here?
How do you know AI doesn't need it? It may have horseman or swordsman unlocked.
@pineappledan Why do you still want to give insta yield on completion? It's it better to just give yields per turn?
Still, it doesn't really makes sense and I bet it's not what the dev intended, so I see it as a bug.
Do you build libraries? I think it'd be hard not to the the technology lead on Settler difficulty unless you try to.
That depends on how many things you'd need to rebuild and how better the new location would be.
That gave me an idea. What if resettlement was...
So it works for them then :D
Can a player buy strategic resources if he hasn't researched it yet? It should be consistent.
It doesn't matter when Civ5 uses maximum of 4 GB RAM :mischief:
* The AI is not your friend. The AI will never be your friend. - False. It's easy to make friendships.
* Vassals can be loyal- until they decide...
Yeah, I know that these other yields are not completely useless.
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