Recent content by Silica_Pathways

  1. Silica_Pathways

    Beyond the play - Community MOD

    Doesn't work. Tried both types of installations, both crash when trying to start/generate a new game.
  2. Silica_Pathways

    Europa Europa: European Empires Mod

    Changelog ?
  3. Silica_Pathways

    Empire Of Liberty [Scenario Mod]

    Please reupload the mod.
  4. Silica_Pathways

    Chronicles of Mankind

    Turns out there's a whole book on the topic: https://www.amazon.com/Closing-Liberal-Mind-Groupthink-Intolerance/dp/1594038511 And to not be accused again on offtopic: I suggest the "Difficulty Increasing with Empire Size:" should be a toggleable option. While I understand your reasoning for...
  5. Silica_Pathways

    Chronicles of Mankind

    Sounds like you haven't been on the internet for some time :lol:
  6. Silica_Pathways

    Quot Capita: Majesty

    Starting the mod takes a long time and still crashes:
  7. Silica_Pathways

    Quot Capita: Majesty

    SmartMap's latest version is 9.22, btw, you can update the one you have too.
  8. Silica_Pathways

    Bug Report

    CTD when loading savegame (same for autosave and manual save). Playing as Malays, prince difficulty, large RI Earth map, year 404AD.
  9. Silica_Pathways

    Realism Invictus

    I think that's WAD. You can produce the taoist dude that builds academy in taoist towns, but you can send and use him wherever you want. In the game I won I actually built those academies in all my ally's cities, was pretty neat :mischief:
  10. Silica_Pathways

    Realism Invictus

    No, in the civilopedia it's the other way around, carrack is the 'main unit' while caravel is the 'distinctive' something: Either way the 'caravel bonus' is a misleading description at least.
  11. Silica_Pathways

    Realism Invictus

    Found a bug of sorts: Enemy gets "vs caravel" bonus when fighting against my carrack. Carrack and caravel aren't the same. Yes, I looked it up. Caravel is smaller, carrack is bigger etc ( https://www.schoonerman.com/science-of-sailing/the-age-of-exploration-carrack-and-caravel.html ).
  12. Silica_Pathways

    Realism Invictus

    Yiss, first victory, played Aztecs on noble, won by culture. Had good starting position, had only two wars all the game (first to kill my neighbor on our small island, second to secure permanent alliance), had researched all the tech tree. My most dreadful opponent the whole game was inflation 😬...
  13. Silica_Pathways

    Realism Invictus

    I'm not sure AI understands how RI resources work. I'm perma-allied with an AI and he constantly offers me cattle. Cattle gives bonus health and bonus disease (that red toxic symbol). Since it's easier to have more health than to reduce the disease, I prefer to not have resource that gives...
  14. Silica_Pathways

    Realism Invictus

    Started another game with Aztecs, found out that the smart AI actually doesn't leave his first warrior in the first city... making it super easy to rush them :goodjob:
  15. Silica_Pathways

    Realism Invictus

    I've won whole wars in CK2 merely by attrition-killing AI armies. Attrition is there, AI that can deal with it - less so. But PDX attrition system is simple, it's just comparing two numbers and their modifiers, basically. The only thing you really don't know is the exact date when your army will...
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