You're both right. Artillery was the single largest cause of battlefield casualties, while disease and such especially with the 1918/1919 flu pandemic, was the largest overall cause of death (as was usually the case with large wars). The machine gun though, got a lot of notoriety from the...
I am not sure that is true. Very often Barbs become a quest, and they do so very soon after spawning, but it is possible to kill barbs and/or remove the camp without gaining influence.
I was specifically trying to gain influence with a line of 3 of them in my current game because they would...
In some cases Inquisitors seem to work like GPs - remove other religion and convert many to your faith, though maybe not directly. If there is a lot of pressure around a city, the vacuum left by teh removal is quickly filled by followers of the high pressure religion (hopefully your own). The...
Some CSs seem to be very skimpy in their gratitude. Some will cough up 300 or so influence when you liberate them, others much less. I'm thinking it has to do with what type they are.
I'll denounce if I think it might do me some good and keep some other AI at odds with the denouncer. Another reason would be to fulfill a CS quest I'd like to have in my camp.
I disagree. Britain and the monarchy was damaged severely by H8.
First, his father left him and the country with very full coffers which Henry very successfully squandered away on tourneys, conspicuous consumption and ill advised military campaigns which had no long term strategic vision...
G3 gets too a bit too much of the blame for 'losing' the colonies. It was Parliament who passed the Stamp Act and the tea tax and applied the Navigation Acts etc etc etc. The king could bully and bribe to influence policy but (to his great regret) the days of absolute monarchy were over...
Browd gave a very good answer. I want to add two things.
a) I want to emphasize the value of the "Rate the beliefs" threads. The thread is very enlightening and changed my mind as to the value of several of them.
b) As Browd said, religion can get you culture or happiness as a result of...
4 - Ceremonial Burial: +1 Happiness for each City following Religion
Happy is good
3 - Church Property: +2 Gold for each City following Religion
4 - Initiation Rites: +100 Gold when each City first converts to this Religion
1 - Interfaith Dialogue: Gain Science when a Missionary spreads this...
1 - Defender of the Faith: +20% Combat near friendly Cities that follow this Religion
3 - Holy Order: Missionaries and Inquisitors cost 30% less Faith
M's are horribly weak, so I use more I's. Same effect can be had from one of the Piety SPs though
4 - Itinerant Preachers: Religion spreads to...
George III would probably rank in the top 5 monarchs. He was very highly regarded for a long time after his death - which seems very odd to 'mericans who have a different picture of him.
Churchill would work as the leader, but you really need a monarch for the game. As such, Liz does ok plus...
True. I forgot about the CN Tower. In C3 that was the main benefit of a GW though: put a granary, barracks, war memorial etc in every city.
@Crafty: I wasnt saying C5 was worse - just very different. You could play a C3 game (huge map) for 2 weeks or more but the unit cost in C5 totally...
That actually happened in my last game, but I wasnt the beneficiary. Dido, Theodara and Isabella were clustered together. Dido spent her time clobbering Isabella (for several hundreds years it seemed) and never even founded a religion. Theodora's religion was all over Carthage once I was able...
I play Huge maps almost exclusively. Because of the size, I play for the very long haul: with so many AIs and so much space it is hard for anyone to get an early runaway DV. Pay attention to war notices so you can have an idea of the geopolitics on other continents. Any AI always at war...
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