What type of game do you have in mind? Individual Samurais going on quests? Daimyos struggling between themselves for the title of Shogun? Shengoku-themed dating sim?
The Curious Case of the Krell
A deeper study and understanding of the Krell psyche and society
Professor of Xenobiology Dr. B.A. Curola
VARIOUS EXCERPTS FROM THE LARGER, FIVE VOLUME STUDY ON THE XENO-SPECIES KNOWN AS 'KRELL'
The Krell exhibit curious traits in their social interactions. To the...
Name: Ran - Mistress of Waves, Queen of the Seas, Fury.
Basic description: Deity of the Seas
Location: Salt Water Seas (if it needs to be a smaller area: the sea on the map where "the West" is written)
Introduction: Long after the Great Progenitor created the world and defined the Sea, Ran was...
Pip is tired. Pip can’t sleep. Pip must know. Pip must!
Pip has seen the images. Many times. Over and over again. There is a pattern. There has to be! Pip knows it!
“All Krell has known are the Dead Ones. The Ones that built Krell. Before the Dead Ones died. Before we Krell took over Krell...
Empire Name: The Krell
Starting Scenario: Advanced Race
Homeworld: Krell
A crumbling ringworld system the Krell inherited from a long-gone precursor civilization. Its vast structures provide a thriving home for untold numbers of Krell, who labor tirelessly to keep the megastructure in working...
Is it illuminated knowledge that supernatural beings exist? Or are the stories of Gods, demons, eldritch horrors and more just the works of the delusional, drug-addicted and metalheads?
ROLE: Great Grass Desert tribe
PLANS: Bring stability and unity to the great grass desert, instead of endless strife
WISHLIST:
public: Not sure how battles are handled, but include a system of raiding. Not just for the nomadic tribes, but for all involved. Raids were the primary form of...
I think almost every race can make their own magic items. Some are better then others, but for simplicity's sake, I'd say everyone can make them. Maybe give the Dwarves a special rule that makes them better at it, at the cost of an extra penalty (maybe make them weaker at magic spells?)
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