I don't know why you think I'm offended. I thought we were having a civil discussion about the merits of including or eschewing a plague mechanic in a historical 4X video game?
In real life, no one hopes for war to be declared or natural disasters to strike. But in a historically-themed 4X game, both offer unique challenges with interesting counterplays. Plagues should be no different. The bubonic plague is one of the most impactful events in human history and...
China (Wu Zetian), Egypt (Ramesses), Spain (Isabella), and Russia (Catherine), with England (Elizabeth) as an honorable mention.
Edit: After some consideration, I'm changing my vote from Russia to France. It's not that I don't want Catherine in the game, but as others have pointed out, it...
Keep in mind that this wonder can stack with Lady of the Reeds and Marshes and Zoos for an additional +2 production and +1 science for a total yield of 3 food, 3 production, and 3 science. That's not terrible.
Since we're discussing the GP, did the recent change to the Foreign Ministry (+3 diplomatic favor) or Audience Chamber (+4 housing and +2 amenities in cities with governor) do anything to move you away from the Ancestral Hall or Intelligence Agency/Grand Master's Chapel.
I like the idea of building the GP in a colonial city in the mid-game, leveraging the +8 loyalty to ensure the city remains loyal and productive, but I can never bring myself to delay those two addition governor titles that long and thus I invariably build the GP in my capital as soon as I'm...
I realize this post was made more than a year ago, but I want to point out for those who may not be aware that Harbor specialists now produce food instead of science.
The time it takes to move Liang from city to city is why I've never bothered with city parks. It looks nice, and the bonuses...
Throw in an Economic Victory condition, the usual eight new civilizations, and one new alternate leader and you've got yourself enough to market an expansion on.
I would have much preferred that to what we got.
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