Alternative to on-kill boni: Culture and/or Science per Army-Maintenance. Honor-Players would be the ones with huge standing armies for their...
In my recent 2 games (v3.18), nearly every ai picked authority over the other two trees. 8 out of 10 ais in my last game opened with authority. In...
Boudicca's pantheon dagda (formerly yields per 3 followers) ist now exactly the same as God-King (yields per 6 followers) Probably not intentional?
As an advocat of the AND-System (#policies + tech), i feel like youre proposed ideas would: a) Make things pretty complicated (special...
Does anyone else feel like the 'OR-System' regarding wonders (have either tech or #policies) makes everything a little too wild? Every policy you...
From my experience the ai steamrolls, because the mongolian UA heavily synergizes with AIs free units. They pretty much seem to be able to mass...
Thats the reason i initially meantioned the possibility of lowering tech requirements of (some) wonders in addition to . Some of them could come...
Wouldnt it be better to tie (more) wonders to the number of policies in general instead of specific policy trees? I.e. Great Library requires 6...
What about giving them a 'forced labor' promotion which replaces their gold-upkeep with a culture-upkeep? (if possible) Historical reasoning:...
An approach to increase the playability of weak pantheons (god king etc.) would be to add some new scattered terrain-features / resources which...
After 2 recent Maya games i can report similar issues as Funak. One of the major reasons for building kunas seems to be the early founding of a...
In terms of time consumption and coding I agree that it could get problematic. However I dont see it as overly powerful. You can not have...
Still think variations of my idea would mostly fix arabia. For example imagine: UI "Beduin encampment" replaces UB Bazaar - May only be build on...
Currently playing arabia on communitas maps seems to make you reseed maps until you get a "playable" one. What about some early terraforming-like...
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