Recent content by DFBATTLER

  1. DFBATTLER

    MP Mod Manager

    Hey Jaii, my issue is that the game takes too long to start and so the Mod Manager assumes that the application is dead and thus un-patches the files. When I click Start, the Steam window comes up that says "Preparing to launch Sid Meier's Civilization V..." and this persists for about ten...
  2. DFBATTLER

    Conquests of Might and Magic III

    It seems so slow between all the turns, hmmm? Even with 7 adversaries
  3. DFBATTLER

    Conquests of Might and Magic III

    LOL Gojira54. I may have missed this, but how do you make all units free?
  4. DFBATTLER

    Conquests of Might and Magic III

    I'm finding it :P
  5. DFBATTLER

    Conquests of Might and Magic III

    I was playing the Myth and Legend map a few days ago and remembered there's a mod for Civ 3 :D
  6. DFBATTLER

    CoMM3 Complete Interface Graphics

    Nice work, Tom! :)
  7. DFBATTLER

    Conquests of Might and Magic III

    I retired from that game because Tatalia just was TOO powerful and declared war, lol
  8. DFBATTLER

    Conquests of Might and Magic III

    New screen... A Notre-Dame city? o.0 (Just a suggestion for something different for the neutrals)
  9. DFBATTLER

    Conquests of Might and Magic III

    1.7 report, this time with screenshots ;) The Aurora "Borealias" provides you with... what? Might wanna check that and change spelling to "Borealis"... You might want to decide what that auto-produced spell is now eh? Tom's half-4ssed effort for the 'Tombs' of Magic led to this...
  10. DFBATTLER

    Conquests of Might and Magic III

    Rivers block borderlines, can't see them.
  11. DFBATTLER

    Conquests of Might and Magic III

    Spell Tower pedia entry: It says a lot of things about building airfields. Shouldn't it be Spell Towers? :P
  12. DFBATTLER

    Conquests of Might and Magic III

    The 'Tombs' of Magic should be 'Tomes'.
  13. DFBATTLER

    Conquests of Might and Magic III

    The Aurora Borealis provides your army with every turns. Fill in the blanks? Sorry for super multi posting btw.
  14. DFBATTLER

    Conquests of Might and Magic III

    Armageddon pedia entries: the range of a Tac Nuke is 7/10 squares - needs to be fixed to The range of an Armageddon spell is 7/10 squares.
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