Well, I feel really dumb. Extremely dumb but I hope you get a good chuckle. I have apparently been using an old SVN from 2016 for the past two years due to my shortcut referencing that mod folder. I always wondered why I couldn't really notice any of the updates and why the 0 turn civic bug was...
Ahh, I don't remember that, but I did see that in the SVN notes when I went through. Looks to be broken even with the roll back. I will consider it a loss and restart.
Edit
Odd I still have the python exception when starting a new game.
I have a crash upon loading save. Unfortunately, the last good save I had was overwritten due to my stupidity.Lastest SVN though rolling it back to previous SVNs from the past 2 montths hasn't worked.
I also am getting this python exception when I start a new game from latest SVN or even the...
I had a horrible load save crash and I am trying to basically redownload all of the files, but I am getting a connection error when connecting to svn://svn.code.sf.net/p/caveman2cosmos/code/trunk as it is saying "unable to connect to a repository at URL". Has anyone had any luck?
Ahh ok. That sucks. I guess i need to keep the svn constantly up to date so the dumps are useful for debugging. Shame since I wonder what bug caused it. Thanks for the response.
When I start a new game, i will work off the latest svn then stay with it not updating so it doesn't break the game. I will only try to update to newer versions if I get this kind of error that i can't revert to. Usually, that will do the trick, but it looks like not this time.
What did the...
Thanks. Just in case, I did clear the logs and verified I had defragged the harddrive fairly recently. Still had the crash.
Edit: Yes, did restart computer as well.
Had a problem with a memory allocation error (nothing I haven't encountered after a long session), but now I can't load any save (auto or otherwise) so something broke during this session. It tries to load but it seems when it tries to initialize, it will immediately CTD. SVN 6991, but it does...
I am on Revision 8581 (Which was a surprisingly stable version after many MAF and graphics bugs which I am sure have all been fixed by now :p ) and started in January 2015 with my current game on the Eternity speed (14k turns), Deity, and Immense with 16 civs to start. I have been playing off...
Hey everyone,
I am missing the option to turn on graphical paging in the BUG Options menu. It only shows "Missing: MainInterface__EnableGraphicalPaging". I am using SVN 7331, but I don't believe it is a build issue but rather me updating/deleting files all of the time. Does anyone know which...
I am on Revision 5611 (I think), and I am getting a weird behavior with the city governors. I noticed this issue when my income dropped by a thousand and my science output was cut in half. My strategy was setting science output to 100%. Changing the distribution does not fix it. Basically, the...
Thanks for looking into it. If I were to delete the stack of dooms on the AI side, would that eliminate this problem (or until they build more units)?
Excellent! I will look for the latest SVC.
edit: I used the latest SVC and I was able to get through the turn. Patch works. Thanks for the...
First off, I just want to say I love this mod and appreciate the hard work everyone has put into it. I have had a problem recently where I would have CTD periodically as my game progressed. The frequency has increased to the point to where it will always crash at the next turn. In the past I...
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