Recent content by Dolen

  1. Dolen

    New Beta Version - September 9th (9-9)

    G, did you happen to look into AI city capture crash thingy?
  2. Dolen

    Austria

    F0ckin' op as hell yo. 50% more yields from quest is crazy by itself, like it keeps you going strong from early game in every aspect (culture, science, military, and gold). And here comes the political marriage UA; 500 golds for no decay the whole game is just too strong. I thought to myself...
  3. Dolen

    On technology brokering

    I always disable Tech Trading in general. You can, almost cheatingly, get TONS of money by selling useless tech to feeble civs that have zero chance of winning the game, which is kinda exploiting on the player's part.
  4. Dolen

    feedback on AI combat behavior

    Try 6-2 version, the last version where I'm sure war was what it had always been. And see how war was dynamic and exciting. I miss those times I have to say.
  5. Dolen

    New Beta Version - August 31st (8/31)

    I've been having reproducible crashes on Songhai's turn. I delved into it using IGN editor, and he was not finishing any units or 3UC/ 4UC units (maybe tried to buy a unit but I don't know). However, one thing only Askia was doing was besieging a Russian city that had almost 0 HP, so it may have...
  6. Dolen

    3rd and 4th Unique Components for VP - Official thread

    Yep, for example, the city has 100HP and the bombard has dealt 300 damage, the unit inside the city takes 200 damage which is kinda insane lol
  7. Dolen

    feedback on AI combat behavior

    Often times it's better if AI is "smarter" and more careful in making decisions; however, in warfare, it seems that they never know whether it's good time to attack and mount an organized massive push. I remember that AI used to be more frantic in battle, and it's supposed to be a bad AI...
  8. Dolen

    New Beta Version - August 31st (8/31)

    I don't really see your point here. Base city strength of Kyoto is 29, while your war elephant 22.7. Plus, Kyoto has the walls. What result would you expect from this? The normally deployed approach here would be to use ranged units; frankly I'm surprised that you don't have a single catapult...
  9. Dolen

    feedback on AI combat behavior

    Maybe they are building a little too many ranged naval units? That's what I felt playing the previous patch.
  10. Dolen

    New Beta Version - August 31st (8/31)

    Can't wait to try it since that explains a lot of stuff I've been experiencing.
  11. Dolen

    New Beta Version - August 31st (8/31)

    When I spawn with lots of tea or lapis lazuli in sight I insta-click restart. Tea, along with some other resources, doesn't produce a single gold; that's a HUGE problem for me in early game. I don't think there is any need to nerf it.
  12. Dolen

    feedback on AI combat behavior

    I feel like AI is more careful about risking their troops in combat, in both defending and attacking; at times it turns out well, other times poorly. At one time, I was besieging one of their cities and although they had an army of considerable strength with numbers, they just sat back leaving...
  13. Dolen

    New Beta Version - August 31st (8/31)

    I'm still concerned about possible cheesy tactics employed by the player using free GG. Gonna play some for a test.
  14. Dolen

    New Beta Version - August 21st (8-21b)

    Can't wait to try it!
  15. Dolen

    New Beta Version - August 16th (8-16)

    Playing on Emperor, turn 203, I'm finding it extremely difficult to battle unhappiness. I did everything I could imagine like moving great works to cities suffering from boredom, sending trades routes, and after all this still suffering from a great deal of unhappiness forcing me to cap city...
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