Recent content by Doshin

  1. Doshin

    Hammers/pop for Nat'l Wonders

    Well, unless you are under pressure, you should always aim to whip into wonders, rather than whipping the wonder itself. Typically food and happiness are the limiting factor for whips but, for a Globe Theater site in particular, neither food nor happiness should be an issue. The city will be...
  2. Doshin

    Hammers/pop for Nat'l Wonders

    http://forums.civfanatics.com/showpost.php?p=12899010&postcount=70
  3. Doshin

    Funny Screenshots: Part Deux

    I had a vassal who did this with his (my) only source of Wheat for ~50 turns running. Every 2 turns, I needed to renegotiate a resource trade. It got old fast. :lol:
  4. Doshin

    CIV Illustrated #3: City specialization explained!

    I like this guide, Seraiel. I think it improves on CIV Illustrated #2. :) If you are interested in refining these entries, I would suggest two things, both relating to presentation and reader comprehension. For the city specialization section, I would create a standardized, bullet-point...
  5. Doshin

    SGOTM 22 Pre-Announcement Discussion Thread

    It needn't be random in practice. I'll copy/paste an example that I gave in the lurker thread, which struck me as interesting. This was taken from a MP map, where the no tech trading setting is standard. ---- Leaders and civs are unrestricted, but there can only be one of each leader and one...
  6. Doshin

    SGOTM 21 - Plastic Ducks

    Some of the more interesting graphs:
  7. Doshin

    News: SGOTM21 Results and Congratulations

    GG all. Congratulations to everyone who finished, to Phoenix Rising for their fantastic start, and to the mapmakers for keeping us busy for 3 months.
  8. Doshin

    Anyone know of any recent guides on optimal spaceship-race tech order?

    Yep, what has been said. There's nothing wrong with us pointing to space-race guides and previous write-ups, but suggesting where those guides do and do not apply in light of the specific circumstances of TGJ's game would cross into a gray area. At least, as I understand the expectations of...
  9. Doshin

    Anyone know of any recent guides on optimal spaceship-race tech order?

    As certain RB players like to say, it depends. ;)
  10. Doshin

    SGOTM21 Lurker's Thread

    You're right, although the AI aren't organized alphabetically, but by the order of leader picks made before the game starts. The human is always Team 1, and the barbarians the last. In this game, Tokugawa went before Mao, and Mansa was the final regular AI, IIRC. Regardless, I don't think the...
  11. Doshin

    SGOTM 21 - Plastic Ducks

    I don't know, kossin. You seem to have constructed a narrative that we neglect or mismanage :gp: as a team, and then apply this analysis to scenarios where it is wildly off base. That feels more like tunnel-syndrome to me. Now that files are available, you should compare the TSR save from 50BC...
  12. Doshin

    SGOTM21 Lurker's Thread

    10/10 map. Would* play again. :thumbsup: * Great scenario, design, and lovingly crafted details. I do think it asked an awful lot of the players, though, so the next one should be a little less intense. In terms of constructive critique: the map worked well for me because it constantly...
  13. Doshin

    SGOTM 21 - Plastic Ducks

    @Duckweed Slightly better to upgrade Galleys, I think, but it made the next 15 turns much harder to plan and play. The decision had to be taken when we traded Compass and Optics. OFC, if MM doesn't go for Astronomy in that period of the game, Nationalism, Liberalism, and Economics are all...
  14. Doshin

    SGOTM 21 - Plastic Ducks

    @Duckweed If I were to replay this map with the benefit of hindsight, I don't think that I would try to get Mansa to research Astronomy. Obviously if he had gone for it before Divine Right, that would have been an absolute gain for us. And again, once he opted to research Astronomy, we had to...
  15. Doshin

    SGOTM 21 - Plastic Ducks

    Well, Silver and Oracle gambits aside, Shaka's DOW was also very bad for our game. It stopped the soft target from expanding (just 2 cities for us to capture on our continent :cry:), and meant that Shaka grew a nasty stack... which he then refused to use. I think that set our warring back by...
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