Recent content by Drahkkael

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    help me spice this up please

    Ok, I only have the vanilla version of Civ 4 still, I cut up my credit cards when I FINALLY paid off my debts, and there is NOWHERE around here that sells mac games so I cannot get WArlords. But I want to add a little spice into Civ 4 again. Can anyone recommend a good mac mod that will add...
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    Keshiks: Makers of an Empire?

    What does it matter if they are an empire builder or not? It is pretty much impossible to sustain a huge empire early in civ 4...at least in my experience. In civ 3 i would just take over a few neighboors and i would be a colossus but in 4 this doesn't seem to be a good idea.
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    worker problems/questions

    i always automate my workers. i just wanted to do that while i got used to civ 4 but now i feel i am ready to take the next step in advancing my game. i am not sure when to build farms, cottages, mills etc.. any advice? i know the computer gives those little blue circles for suggestions, and...
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    revolt? give me a break

    you go out there and conquer an arab city with a neglegible military force and see how long it takes before your head is lopped off on youtube. i think it is accurate.
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    come on, no freakin' missiles?!?

    yeah but artillery isn't reusable anymore is it? how often does your artillery survive that encounter with a stack of panzers? i still think they should work them in somehow, but change them from cv 3.
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    no colonies?!?

    i agree that civ 3 colonies wouldn't work but the concept of colonies should be looked at i think. look at what it did for denmark, england, spain, france etc...it's not like they were a minor part in civilization's development. it would be cool if the colonies you set up were like cities...
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    come on, no freakin' missiles?!?

    well it cannot be denied that missiles are a HUGE part of a modern military. remember shock and awe? i think they should be included. i used to love using them in civ 3.
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    no colonies?!?

    yeah i know what you mean. i am in a situation right now where without oil i cannot possibly be the dominant military force that i have been, and the oil is located fairly far from me on the other side of japan whose dispotion towards me has never been better than annoyed (currently it is...
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    what would your perfect fat cross be?

    what would your perfect fat cross be? i mean terrain/resource wise. this would probably depend on individual strategy somewhat which is why i am asking.
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    more confusion about banks

    so in this game what is the difference between commerce and gold?
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    come on, no freakin' missiles?!?

    yeah yeah we have nukes, but what about regular missiles? i should be able to launch a volley of scuds into enemy cities from my cities or naval units. what happened to missiles?
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    something about resources and population

    i think resources should be more abundant in civ, but that you should need a certain amount to support a certain population...and units. the fact that ONE source of oil can support my huge late game armies for as long as i need it to is ridiculous. or one source of wheat for ten million people...
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    no colonies?!?

    what happened to colonies? so now if there is a resource i need that is beyond my cultural borders i have to build a city there just to get it? even if my economy is stretched as it is? i don't like that very much...or am i missing something?
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    double resoureces?

    so if i have no rice and i trade a civ to get some, then every connected city i have will receive +1 health?
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    any way or mod to do this?

    ok how about scenarios? there are surprisingly few included with the original game and i haven't ordered warlords yet....(stupid christmas) i loved the north africa campaign and i am currently spreading roman goodness throughout the world in the greek one but after that i will have no more...
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