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Drakle's Recent Activity

  1. Drakle replied to the thread 3rd and 4th Unique Components for VP - Official thread.

    No, I meant recruitment as in my prior suggestion Well, one of those was you moving the mandekalu cavalry from its spot as a...

    Jul 4, 2020 at 11:27 PM
  2. Drakle replied to the thread 3rd and 4th Unique Components for VP - Official thread.

    So you put the promotion that everybody asked to put on the Khopesh, on the Mamluk. Anyway acting like defensive inquisitors is very...

    Jul 4, 2020 at 10:06 PM
  3. Drakle liked hokath's post in the thread Suggestion - Direct Fire for early ranged units/Cities.

    Sounds like quite a smart idea, "point blank"

    Jul 4, 2020 at 11:32 AM
  4. Drakle liked Tekamthi's post in the thread Suggestion - Direct Fire for early ranged units/Cities.

    i would enjoy this for all archers, as it would distinguish siege a little better, and maybe reign in the 3-range upgraded archers in a...

    Jul 4, 2020 at 11:32 AM
  5. Drakle replied to the thread Suggestion - Direct Fire for early ranged units/Cities.

    Well it could easily be justified on the entire archer line. After bows, you move on to muskets, which while fired at a mostly flat arc,...

    Jul 4, 2020 at 11:32 AM
  6. Drakle posted a new thread.

    Suggestion - Direct Fire for early ranged units/Cities

    A while ago, Archers, were for a very short time only 1 range. Of course, after a massive outcry, it was quickly reverted. But it did...

    Forum: Community Patch Project

    Jul 4, 2020 at 5:16 AM
  7. Drakle replied to the thread Sukritact's Khmer Civilization for VP.

    The Kibbutz is a normal unique improvement. While the Prang is a GTI. And the Kibbutz is +2 production: to adjacent GP tile...

    Jul 3, 2020 at 8:57 PM
  8. Drakle replied to the thread Sukritact's Khmer Civilization for VP.

    Well as a suggestion. Maybe bonuses for neighbouring Great Tile Improvements. So instead of a complex around a city, it is instead a...

    Jul 3, 2020 at 5:42 PM
  9. Drakle replied to the thread Quick Questions / Quick Answers.

    Artistry opener 25% [IMG] Great Person rates in all cities and production boost for building guilds And then filling out Statecraft...

    Jul 3, 2020 at 4:42 PM
  10. Drakle replied to the thread Spain.

    Pitch for Spain UA Foremost Daughter of the Church - Can not found a religion. Capital can convert to the religion of any Spanish city...

    Jul 3, 2020 at 3:29 AM
  11. Drakle liked SuperNoobCamper's post in the thread New Official Version - June 19th (6-19).

    I just stop selling luxuries to the AI altogether as the game progresses; the prices are kind of a joke plus later on every single AI...

    Jul 2, 2020 at 6:09 PM
  12. Drakle liked Stalker0's post in the thread New Official Version - June 19th (6-19).

    Standard Emperor Communitas_79 as Germany. DV on Turn 406. This one was overall a fun one. This was the most competitive I can remember...

    Jul 2, 2020 at 6:08 PM
  13. Drakle replied to the thread Order's Cultural Revolution Tenet.

    Another idea. Actually based upon Cultural Revolution. Or perhaps could be renamed World Revolution. Gain lump sum of Tourism upon...

    Jul 1, 2020 at 8:35 PM
  14. Drakle liked pineappledan's post in the thread Order's Cultural Revolution Tenet.

    What about this? Department of Publicity The number of cities affects Policy :c5culture:Culture Cost and :tourism:Tourism output 10%...

    Jul 1, 2020 at 7:56 PM
  15. Drakle liked CrabHelmet's post in the thread Going for Gold: What remains that is "Broken"?.

    I'm having problems with Authority Civs declaring wars early on which fail utterly and then they end up being a bit hamstrung for all...

    Jul 1, 2020 at 7:39 AM