Recent content by dreiche2

  1. dreiche2

    Proposal: culturally and physically appropriate starting positions.

    hm... oops. Just had another look at the script; possibly the whole priority thing is bugged. Well, very possibly, that is. Could you test that: In the following code segment, def setPriority(self,priority): # the lower the earlier if priority < 1: priority = 1 if...
  2. dreiche2

    Proposal: culturally and physically appropriate starting positions.

    Looked into the file, setPriority is correct. The notes are wrong in that regard. I suspect it should give an error if you try otherwise. Priority can only have 1, 2, or 3 as value the way it is currently implemented.
  3. dreiche2

    Proposal: culturally and physically appropriate starting positions.

    Hi all, probably it makes more sense to discuss this stuff in this thread, so for completeness' sake I quote my answer from the other thread (although Calavente reported it already): And btw, just because Calavente mentioned the "notion of distance": there is actually another setting that...
  4. dreiche2

    flavour map script(s)

    hm, okay. I've actually moved to another country and don't have my gaming pc anymore, so I can't do any tests myself. First of all, you could try to reduce regionSize further, if just for testing purposes. That makes it easier to see what's really close to the starting position. I recommend 6...
  5. dreiche2

    flavour map script(s)

    *being resurrected from grave by pm* Howdy. I've only had a quick look, but regionSize=20 seems to be pretty large. Note that the algorithm looks in a region which goes 20 tiles in any direction from the starting position. So the real region is actually 41x41 tiles big (maybe "regionSize" is...
  6. dreiche2

    flavour map script(s)

    Wished you would have started the discussion before I updated the script :) Any more opinions?
  7. dreiche2

    flavour map script(s)

    Okay, I added the Svartalfar with forest and some tundra preference, the LandMasses script, and updated the Tectonics script to the newest version: Note that with all the other map scripts, they themselves haven't changed. You just need to replace the flavor module with the new one in...
  8. dreiche2

    flavour map script(s)

    The flavor module only redistributes the starting positions already defined by the map script. It does not change the map, nor does it search for new locations. So if there's only bad locations (or good ones left out/whole continents left empty) the reason should be the map script itself...
  9. dreiche2

    flavour map script(s)

    Sorry for the double post. My gaming PC broke down :( , I won't be able to do anything till Thursday evening the earliest. See, things like that made me post the do-it-yourself module in the first place. :)
  10. dreiche2

    [Map Script] LandMasses

    Hey, would you mind if I make a version of your map script that imports my FhF flavor module and post it into my thread (see my sig)?
  11. dreiche2

    flavour map script(s)

    1. I'll definitely look into it, thanks for pointing it out. 2. Forest preference for Svartalfar, and some affinity to cold, sounds reasonable. However, not too much of the latter, cause they don't get a benefit from tundra. I'm not sure if it's worth emphasizing temperate regions for the...
  12. dreiche2

    flavour map script(s)

    You mean (some of) you still use the pre 0.2 versions, which don't use the map/module combination? Well, that would of course explain problems. Please check out the first post. You need two files, FfH_flavor_mapmod.py, which is the module, and the (current) map script of your choice, both to...
  13. dreiche2

    Snarko's Options mod

    Just for your information, the map checking (e.g. placing additional mana) is done from within onGameStart... if I remember correctly.
  14. dreiche2

    flavour map script(s)

    Well, I belive you :), but in this case it's really difficult to track it down. I also think that it's a SmartMap issue and not one of the Flavor Module. Thanks for testing, though.
  15. dreiche2

    flavour map script(s)

    I cannot confirm this. Anyone else?
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