Recent content by duhu

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    Unique Units elimination thread

    Yeah, Janissary and Minutemen ran into the same problem, only earlier. I'd have honestly preferred both of them to the Chu and Longbow units.
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    Unique Units elimination thread

    Yah I know, phone was being stubborn.
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    Unique Units elimination thread

    :lol: It wasn't a vote. It was a correction. Pay attention. If you take into account theguy would've have voted against Chu, its now: Chu-Ko-Nu - 10 Keshik - 11
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    Unique Units elimination thread

    Loongbowman is dead Chu- 17 Kesh- 13
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    Unique Units elimination thread

    Chu-Ko-Nu - 14 Keshik - 15 Longbowman - 17 To make this quite clear, the Chu and Longbowman and the more powerful units here. But my problem is that they are too powerful when they are upgraded. The Kesh is quick and very strong during the era it exists in, for fast wars.
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    Unique Units elimination thread

    Since when does 12 hours in one country convert to 24 hours in another? LOL
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    Unique Units elimination thread

    So why did you add 2 to the Kesh? LOL
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    Unique Units elimination thread

    Skibbi voted earlier today already. Like, 12 hours between votes.
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    Unique Units elimination thread

    www.noooooooooo.com
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    Unique Units elimination thread

    Bold vote does not count. No reasons. JANISSARY STILL LIVES GUYZ. Chu-Ko-Nu 28 Keshik 20 Janissary 4 Longbowman 18
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    Unique Units elimination thread

    Chu is at 24 because Skibbi added another one to it from Mesix for some reason, and I downvoted Camel (5 - 4). I also upvoted Janissary (7 + 1). Kesh is also at 23 bc the +1 vote earlier shouldn't have counted. Camel Archer 1 Chu-Ko-Nu 24 Janissary 8 Keshik 23 Longbowman 32
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    Unique Units elimination thread

    Skibbi you keep downvoting by 8...lol Camel Archer 1 Chu-Ko-Nu 24 Janissary 8 Keshik 23 Longbowman 32 I'll downvote Camel for being the weakest there (inferior to Kesh imo), and upvote Janissary for the attack/heal.
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    Unique Units elimination thread

    I didn't say it couldn't lol. You can vote however you want to.
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    Unique Units elimination thread

    A good point. Although that's not in affect yet, is it?
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    Unique Units elimination thread

    Except I do know how to use Minutemen. To get the full benefit of ignore terrain, you try as often as possible to always move through rough terrain/hills/rivers, so long as it remains tactical to do so. You can also get a small benefit from sight from this, but this is brief since enemy units...
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