@krikav
I thought that was because AI are more generous if they're the ones making the offer. I remember a Lain game where the same thing happened with hunting or archery. That's what seemed unique about this particular situation, I was able to get more than the AI initially offered, which...
So this is kind of inconsequential, but I thought you guys might find it a bit interesting.
In this game I tried to sell Toku priesthood for a bit of gold. I offered it to him, and he was willing to give me 36 gold.
I checked to see what he would give me for meditation instead, and he was...
1) For a non ind leader with no resources, it's 1:1. It's basically equivalent to running wealth, except you get it later. It's still often worth it because overflow can't be turned into :gold: by building wealth, and you often don't have currency for quite some time. assuming my math is...
So I rolled a few "Medium_Small" games just so I could reveal the map and get an idea of the map script, and my god. It's definitely uh, unique.. OP I might suggest doing the same just to see if this script is really something you want to play.
who gets the chop for tiles that are outside of a cities BFC? It makes no sense to me.
in this screenshot Tile 1 is three tiles horizontal from Memphis, two tiles diagonal from Alexandria, and Memphis gets it. Seemingly the exact opposite, Tile 2 is three tiles horizontal from Alexandria and 2...
IIRC the info screen graphs are always available since there's no espionage slider in vanilla. I used to check the power graphs every few turns to see if anyone was spiking in preparation for war, which could sometimes tip you off. I can't remember if the "we have enough on our hands right now"...
Wealth multipliers can be fun for rushbuy strategies with kremlin. If you have like 12+ cities but you're not in a good position for early warring, you can do something like lib democracy, cottage everything, build up all of your towns, build the kremlin, and then either rushbuy...
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