This! This was the strategy I was missing! (you know, that and the strategy of settling a city that actually made money instead of bled it.)
I must know how this goes, and how long it holds up, please!
I'm sure you are right, both about walking and little likelihood of better tiles... My thought was that I didn't lose anything, still got a turn 0, and saved time on a plantation but still got the happy later on.
To be clear, not trying to argue for it, instead offering my ideas so others can...
If I don't have an obvious tile to send the settler to on turn 0, and there is ocean visible, I usually prefer to settle quickly on the coast and make trade easier later on (especially when I have chosen a random map script and don't know how many coast cities I will be building). But, I don't...
Good guess, but I really don't think there is a diplo bonus for mutual permanent war against a minor civ, or at least there was no bonus in this game. I had been hoping for it, because I know that the bonus also persists after the civ is destroyed. That was the reason I actively sought ought the...
resigned 19 turns after 1AD. dogpile, hadn't yet teched Iron Working or Feudalism, and my goal in playing this was to finally submit a game, not to actually finish (let alone win). I've been watching the BOTM since 2007, I just finally wanted to join in.
I never should have taken Kursk. I was...
Adventurer. SIP and by the rice southwest.
Not sure why my game has been going so much easier than everyone else's. They all hate Russia, Russia only created 2 cities, and I took them both right before 1AD. So, you would think I was doing well… I am not.
I only have 5 cities (2 original...
Yep. My bad. I just looked at the requirements for the Standard, but the Tradition does allow an automatic Standard in every city. So, good call there.
Doesn't change my preference for an update, though. Waste a Great Person on an animal mascot...?
My experience is that a project manager brings value. And that a bad ("authoritarian"?) project manager ruins it for the rest of us.
My experience is also that, when it is everyone's job, it is no one's job.
My experience also tells me that it is pretty much just project managers, or those...
User in Discord General "Otto" Urist noticed a problem and asked a question just a little over 24 hours ago. In conversation and light research, a few inconsistencies came to light:
1) Subdued Sea Animals aren't possible to attain, currently, until the tech Commercial Whaling, a Medieval era...
Thank you for moving the Unit Upkeep Modifications thread, Browd (not using @, because a mod doesn't need more spam).
There is a famous book (not necessarily high literature, but it is one of the more well known examples of this principle, so I will use it) by the name of The Hitchhiker's Guide...
I don't like hard coding this in, for the player. What if someone wants to set up a scenario where the player is the Huns, or the Goths, or some other refugee population that is forced (or not forced, I don't know their motivations) to conquer a new land? A few axemen (knights? tanks? invading...
Someday, it might be fun to make being a vassal a viable player strategy. The AI does it, they ask to be vassal to a bigger civ for the middle ages, catch up and bypass everyone else in tech, then break off and build a spaceship
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