Recent content by Enfant_Sauvage

  1. Enfant_Sauvage

    How to get Babylon to work well?

    I am not an expert with Babylon but you can check this thread to learn more about their potentials : https://forums.civfanatics.com/threads/cfc-fastest-standard-settings-deity-science-victory.649761/page-7 One thing is to delay the activation of great scientists, boost every techs you can boost...
  2. Enfant_Sauvage

    News: 6otM 106 Announcement

    Science Victory and Prince difficulty = Sim City to me. And I like it, it is a good way for me to improve my science skills !
  3. Enfant_Sauvage

    6otM105 Announcement

    Vietnam is my new favorite civ. Already won both a science and culture victories with them. Domination looks a really good win con with them aswell. Probably settle in place, there is no real reason to move.
  4. Enfant_Sauvage

    [NFP] Kublai Khan Discussion Thread

    The extra slot of economic card is really interesting but I have to say that I am less hype by KK than by the new game mode and especially by the new district. For now, I find that KK doesn't bring anything really new to the game, unlike Vietnam, the new district and the new game mode.
  5. Enfant_Sauvage

    t127 science write up GS/deity/standard

    They really want us to play tall. The change of rationalism, the adjacency bonus of Entertainment Complexes, the new non-specialty district, Vietnam. I like this kind of gameplay : focus on maybe less cities but biggest cities than usual. I doubt that it will be faster than Peter or the other...
  6. Enfant_Sauvage

    [NFP] Domination at Higher Difficulties & Byzantium's Power Curve

    I am not an expert but I can try to share my experience. I recommend Horsemen or Swordsmen instead of warriors. With Magnus and a couple of builders you can chop the woods and ressources on your land and pump units that way. It is worth to spend a couple turns on a builder and chop your units...
  7. Enfant_Sauvage

    6otM103 Announcement

    Several pantheons look good with this start. I guess my decision will depend on the first few turns. As there is no city-states a pantheon giving culture could be good if the map goes there.
  8. Enfant_Sauvage

    6otM103 Announcement

    I think I'll move 1 tile north for the extra faith from dyes.
  9. Enfant_Sauvage

    99% of my spawn

    Meh... They were probably right about your attitude after all. Foreign language portion deleted. This is an English language site, and we require all posts in a foreign language be accompanied by an English translation. Browd
  10. Enfant_Sauvage

    99% of my spawn

    Agreed on that. A scout can first meet city states and take goodie huts faster > that means more gold. With that gold you can purchase units or builder to chop units. scout > slinger > settler can be good but I'd say 2 x scout > settler is better. That depends if you have really good tiles to...
  11. Enfant_Sauvage

    99% of my spawn

    Wholly agreed on that point. This is why I still have fun playing the Game of the Month games, because I know the moderators are always making a fun game to play.
  12. Enfant_Sauvage

    99% of my spawn

    I agree that even reaaly bad starts can be beaten on deity. But at what cost ? If I had to build units, chops a few ones to defend myself that means I can't build some key wonders, or setup some faith economy monumentality and the game is already boring to me. I can win pretty much every game on...
  13. Enfant_Sauvage

    99% of my spawn

    I agree on that point and difficulty is not the point of the problem. It is merely impossible to me to have a map playable when I try to. I mostly do the Game of the Month because I have the certitude the map will be playable. I don't know what they have changed in the game but the spawns are...
  14. Enfant_Sauvage

    99% of my spawn

    Meh... whatever
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