Recent content by enkryptor

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    An underdog civ as an XP farm - a valid strategy?

    Didn't think you could make the same XP farm out of CS, despite it's quite easier actually. Bombarding a city for thousands of years disturbs me, it's looks wrong, but maybe I just shouldn't expect "realism" in Civ5..
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    An underdog civ as an XP farm - a valid strategy?

    That isn't what I was asking about, actually. The question was - what disadvantages the eternal war would give? Providing there won't be "real" military exercises aside of bombarding the city constantly. From my point of view that looks stupid and game-breaking (I could be wrong tho). There...
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    An underdog civ as an XP farm - a valid strategy?

    Imagine I'm in war with a civ. I've conquered all its cities (including the capital) except of the last one. Why if I don't capture the last city neither declare peace? Instead, I will bombard it eternally, farming XP for my range units. Civ 4 had war weariness, but AFAIK Civ 5 doesn't have...
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    How do you deal with barbarians on marathon speed?

    What is spawnbusting? Using unit vision to prevent barbs from spawning?
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    How do you deal with barbarians on marathon speed?

    I'm a casual gamer, playing Civ sometimes. After a few Civ 5 sessions I've found Epic speed quite enjoyable, and then tried it with Civ 4. In a new large world on Epic speed I died from barbarians on ~60 turn - a four archer squad captured my both cities when I barely had a warrior there...
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    Looking for a splash screen

    I've seen that before, it's from BNW or even Vanilla, not a mod.
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    Petra on Deity

    Let's play, Petra on Deity: https://www.youtube.com/watch?v=UU2nTv17k8M
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    Enhanced User Interface

    Is it possible to turn off the notification stacking? When, say, 3 notification icons stack as a single "1/3" icon. City states events, deals, etc. upd. found this thread http://forums.civfanatics.com/showthread.php?t=562095
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    How to figure out which mod crashes my game?

    Could you provide an error log example?
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    Three noob questions about the Cultural Victory

    Something like that. You see, Firaxis tends to simplify it's game concepts (see city happiness and health). And now tourism, a culture counterpart, is dedicated for each particular civ. Does it really give more diversity instead of just making things more complicated?
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    Three noob questions about the Cultural Victory

    fyar, talking about Q3, so basically I do NOT need overwhelming Culture for the victory itself. The only Culture I need - good enough to get required policies and tenets, right?
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    Three noob questions about the Cultural Victory

    I've never won a BNW game via the Cultural Victory, hence I barely understand how it works. Yeah there're a lot of guides, I know that Culture is my "defense" and Tourism is my "offence" and I'm supposed to overcome other civs' Culture with my Tourism. But it's the theory. In practice I have no...
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    Multiplayer gets stuck waiting for players.

    Still having this problem in 2016 with BNW. And now there is no "New Random Seed" option..
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    Question about Trade Routes with Stations

    So, Domestic and Internal is the same thing? What does "Domestic and Internal" mean then? (you said there was an in-game description)
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    Question about Trade Routes with Stations

    LethalLeigh, why delete? Let others who have the same question read the answer.
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