Perhaps the following effect is well-known. I only discovered it because of the way in which the Anarchy of Reformations and Revolutions combines.
I have 2 Great Prophets. I want to launch a Golden Age, a Reformation and a Revolution. I am playing on a Massive map, so a standard GA is 24 turns...
I see that we have different perspectives on what a theocracy is. I think of theocracies as the rule of a clergy, so including Isabella and modern Iran but not modern Thailand and pre-war Japan.
Surely theocracy involves the state being wedded to one religion and shunning all others. Why would a theocracy let evangelists of non-state religions evangelise?
Do you know of any historical examples of theocracies that weren't monistic or intolerant?
Theocracy: "Can Train Missionaries without Monasteries"
Is this intended to be "Can train Missionaries of the State Religion without Monasteries"?
As it is now, a theocratic state can train Missionaries of all religions within its borders. Surely that wasn't the intention.
Thank you Nightstar for the feedback. I am glad that someone is thinking about these things.
Suddenly I don't feel so guilty at exploiting a gamey Medieval Great Golden Age (chaining 3-5 Golden Ages together after building the Mausoleum of Maussollos). It turns out that it is possible to be...
Well, I did actually know this ... I was just taking a shot at OCC. I've played it and won it, but it's a fundamentally silly play mode because it's so asymmetric and ahistorical: Try playing a one-city state with all these advantages against a multi-city empire played by a skilled human (say...
I tried this out on a Noble, Huge Earth Scenario Map as Genghis Khan of the Mongols in their historical location. Genghis initially built a Classical empire of 20 cities. At this point, without any Dissent-reducing buildings, the Dissent from pretty much any choice of civics was negligible...
Thanks for 1.23! I've tried playing with un-nerfd Dissent, but still have the same issues with Dissent that I had a year ago. The threat of Civil War is not so much a challenge, it's just not fun.
The risk of empire-wide Civil War means that Conquest really isn't playable anymore. What's the...
1.23.2
''A Reformation of Olympianism has occurred in the Mongolian Civilization, influencing worshippers in your civilization to embrace new tenets!''
But I am the Mongolians. The Reformation occurred in a neighbouring civ. This looks like a simple text-generating bug.
I could be mistaken, but it seems that an automated Workboat won't by itself seek out a Reef and create a Marine Reserve. Is that a bug? I understand that there is a conflict of interest if a Resource sits on a Reef.
Well, my game had about 2 workers per city, which is not unusual.
Alternative suggestion: Let the civics-based upgrade discount that applies to Military units also apply to the Worker->Labourer upgrade. After all, for a Road-builder to become a Railway-builder involves only a retraining...
I really like this solution! It's just one more thing to like about Proselytism.
Issue: The religion-expansion units are generically called Missionaries. Could the Christian Missionary take a specific name? Perhaps Evangelist? That is perhaps better than Apostle.
Those 30 turns of no research were actually a strange hiatus in a game in which I was otherwise able to research new techs every 2-3 turns. So, the Worker to Labourer upgrade delayed progress by about 10 techs.
My conclusion is that the hammer cost of Labourers is too high. A Labourer now...
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