No, that's evidence of my argument. That's a British studio of a British band bringing foreign and domestic tourists to British places. The...
If you click on the icon, they go away. Not sure why.
Its the limit of the AIs ability. It also kicks out ranged units that could safely bombard in favor of bumping the cities strength and doing...
Uh. Not sure where to start. One, you're arguing about an abstraction. From a gameplay perspective, the number of spies seems fine (and is...
Well, its quite capable at filling lakes with galleys. It will station melee troops in cities to raise the city defense strength. Sometimes...
Solid 5 (which is better than I'd rank R+F). It exists, it adds some long missing pieces, but the central focus of the expansion is dull and...
One of the issues I have with the rock bands is they make no sense. They're beneficial to foreign tourism, but your rock bands are going to a...
I've been seeing more iron than I did in R&F and vanilla in my GS games (particular around my civ). Not ridiculously so, but enough so I have...
The 'Why?' city.[ATTACH] I can't think of too many worse city placements. I burned it and built a new one on the forest two tiles north. Not...
Yeah, same. What I've seen doesn't look new to me. I mostly play fractal
Really? All of the ones I've seen pop against AIs have been successful. A swarm just appears and descends on the target, and then spreads out and...
The only one I can think of is if you add another building with a power requirement that exceeds the current power generation, they ALL turn off....
Huh, I thought it was just railroads (which are really bad in district/wonder tiles, often just a short 'staple' of railroad at the hex boundaries.
I had one called on me retroactively. I took out Saladin in the classical era. About 20 turns later when medieval popped, Dido called an...
Taking the default for the most part, though one was fairly terrible. They ended up as 'Giant Pantheon,' which was bad enough to be funny.
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