Recent content by Ezerin

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    How would you improve combat in Civ7?

    A lot of talk about how combat system doesn't represent reality, and most of it about how a retatively small numbers of military has to be spread along vast territories with 1upt system while completely forgetting or just slightly touching on what difficulties and inconveniences an offensive war...
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    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    Agree, adding to this i would like to have middle option with just faster animations, but not completely skipped.
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    How would YOU design Israel in Civ 7 if allowed?(Made this because others are also)

    Sure, but usually civs designed with direction toward certain victory conditions or have exceptional capabilities for gold/production/food(paired with housing) generation for generalist civs. Your design doesn't fit in any of those categories. If I understand ability right, you get 4,5-5.5...
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    How would YOU design Israel in Civ 7 if allowed?(Made this because others are also)

    From a gameplay perspective, I don't really want to cut any civ from certain victory conditions. Your design doesn't seem to prevent it either, and don't have direct bonuses for cultural or diplomatic victory, other then improvement with culture output which would output tourism after flight...
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    How would YOU design Israel in Civ 7 if allowed?(Made this because others are also)

    Ability mostly refers to the events after exodus from Egypt, Moses receiving the Ten Commandmends at mount Sinai and wandering in desert for 40 years before reaching the Promised land. You didn't get the ability right, it's successive religions who receives Founder Belief of Israel's religion...
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    How would YOU design Israel in Civ 7 if allowed?(Made this because others are also)

    My humble concept for ancient Israel civ. Kingdom of Israel Leader - Solomon Leader Unique Ability - King Solomon Wisdom Cities receive Faith, Culture and Gold per turn equal to their positive Amenity, this bonus doubled during Golden Age. Any city within 6 tiles radius of your capital or has...
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    6otM148 AAR

    Should have won CV at turn 183/184, but for some reason I didn't got victory screen for it. SV219 Found first religion and as I was planning for science/religion game decided to try out Feed the World belief, so my cities would grow quick enough to get fast access to third and fourth district...
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    Best elements of Civ 6 that should be retained

    I don't think any testing is needed, we can just google some stuff on subject. I haven't seen anything like this since R&F, I think only possible way to being forward settled like this now is by your cultural ally. Still annoying, especially in combination with awful choice of settling spot...
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    6otM148 Announcement

    I'm sorry if i write it in the wrong thread, but i have a question. If i unintentionally won another VC, does it count as a lose, or should i just continue until i win SV?
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    Best elements of Civ 6 that should be retained

    It falls under "add some complexity to the game", but well, maybe i should had elaborate a bit more on it. It not just doesn't sound like a better solution to me, but like a good solution at all. Very easy exploitable by a player, works exclusively in a favor of a player and "except if it's...
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    Best elements of Civ 6 that should be retained

    You say simple and then proceed to list several points of how you would solve problem by using different game systems, and i could add as many to the list. You make a complex of decisions here. So i don't really understand what is your problem with the system? Do you don't like that you don't...
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    Best elements of Civ 6 that should be retained

    But it's probably because AI isn't capable of intentionally creating situations where loyalty would be a problem for you, and because you're competent enough at game to not put yourself in situations where it will be a problem for you. I mean, you can find spots for settling with -15 and more...
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    Best elements of Civ 6 that should be retained

    I'm always of opinion that any system, no matter how good it already is, always has potential for improvement and Loyalty system isn't an exception, but I think it is in quite good place already. I would like to see some rebalancing, for example i'd like amenity to scale loyalty from population...
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    Civ6 unpopular opinions thread

    Beyond Earth certainly had this feeling of low-budget side project with only purpose to fill the gap between Civ5 and Civ6 with something. I would like to see BE2 instead of Civ7 (I get that chances of it happening extremely low), get full development cycle, and while based on some Civ6 core...
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    Civ6 unpopular opinions thread

    I'm not sure whether my opinions are unpopular, or just don't get vocalized due to people not think/care about it very much. - Harbour district have the healthiest and best design among all special districts. Doesn't push player toward certain narrow playstyles. Multi-purpose, help with...
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