f1337
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  • Power overwhelming is a great mod. Is there any way it can be done so that the options can be deferred to turn 2? There are times you want to move that founder 1 space (which ends movement) and then you can't fully access the mods benefits.
    f1337
    f1337
    OK, I figured out *how* to hold off using the cards until turn 2, and there are two methods, which I apparently have to break into multiple messages under 420 characters. :rolleyes:
    f1337
    f1337
    Built-In Method: You can use Shift-Enter to force-end a turn, and the cards will prompt you on the next turn. In the test game I just ran, I pushed into turn 4 before selecting cards, and it appears to work.
    f1337
    f1337
    Mod Method: The mod Founder Improved gives your founder/first-settler a couple extra movement. That is usually sufficient for me during the rare times I don't settle in place.
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