Recent content by Falcon 1967

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    Rise of Mankind 1.0.3

    Damn you Affo, now i have to play all this before CIV5 is released or i can't sleep!!! :lol: Thanks for this unexpected little release! :goodjob:
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    [BtS] Rise of Mankind 2

    Well, i believe ROM point of strenght is to have lot of stuff aswell. Imho the problem is not how much stuff you have in game, but that CIV4 does not support multi-processors (bad spelling, hope you catch what i mean), slowing the game for every single unit, building or tech you add to the...
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    1861 ad

    This is INDEED a great mod, shame for the giant map that slows it all (but i can see why you chose a giant map). Hope a similar mod can be implemented in civ5 too, since covers an era full of opportunities for this kind of games. Good work!
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    Rise of Mankind 1.0.3

    After playing absurdely long turns (on my pc) with ROM2 playing again this "light" version (i like this definition) was real satisfaction. Played on a giant-like earth map provided by Zappara and the game is still acceptbale in modern era. Are you REALLY sure no one wanna still implement ROM1...
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    [Civ 5] Rise of Mankind design discussion

    Personally i think giving future era as an option is a nice idea: lot of people seems enjoy playing to modern era only (it's done in ROM already, shouldn't be a big issue). Multiple tech trees would be a very intriguing idea, but i think it's a very hard work? (I know Zapp is not easily...
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    Rise of Mankind 3.0 (final version) design discussion

    Well... - faster turns (this is the most important request) <----------- - bug free (not that now ROM is buggy) - a menu (during installation maybe) who allows you to choose what features install, like Afforess' AND modmod (this could improve performance by its own already, allowing people to...
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    The RoM Slowdown Culprit

    No, i have a desktop, not even a last generation one.
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    The RoM Slowdown Culprit

    Well, lets say i was trying any possible solution to gain some speed... ;)
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    The RoM Slowdown Culprit

    I do confirm: if the game im actually playing continues with this speed i can even dare a gigantic map (i could NEVER do that before, was unplayable). Good job m8!!!
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    The RoM Slowdown Culprit

    I'll be honest: till now i notice a general speedup (late classical era, huge map, 18 civs, no storms, marathon and no barbs), can't say how much in percentage but i'd say this is surely the right direction. If it continues like this i can add barbarians again to my games.... :goodjob:
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    [BtS] Rise of Mankind 2

    Just posting to say a big THANKS to Zappara and all ROM crew. This mod changed deeply my experience about Civ saga (playing it from the very first release for dos...), but had 2 "bad" side effects: 1) after you play ROM you cant play CIV any other mod. 2) if you guys continue to add...
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