Recent content by fdgsgds

  1. fdgsgds

    World Builder Won't Open

    I try to open it within a scenario and the game crashes. What could be causing this? I personally have no idea...
  2. fdgsgds

    U.S. History Essay Topic

    I think I just came up with an idea: comparing the 1929 stock market crash and the depression in the 30s with the recession today. Thing is, I need to turn it into a thesis, such as: "Not enough it being done today to prevent huge financial disasters that have occurred in our past." What do...
  3. fdgsgds

    U.S. History Essay Topic

    Well, I already see stuff on here like, Was Harry S Truman a war criminal? That's interesting. I'm bad at coming up with ideas =\
  4. fdgsgds

    U.S. History Essay Topic

    I am a senior in high school and was wondering if you guys could give me any cool U.S. history theses that I could write about and I thought this would be the perfect place to come to :). Have you guys written any cool thesis papers on U.S. history? I would love to know. Anyways, the paper...
  5. fdgsgds

    Patch 3.19 Won't Install

    I have it on my computer (Windows 7), but whenever I try to run it, the window opens and it indicates that the program is running, but nothing happens and the window stays open indefinitely, remaining unresponsive. Has anybody else had this problem? Thanks.
  6. fdgsgds

    You have been defeated! / 10000 Score

    This would actually make a lot of sense, given I use N++ to edit scenarios and XML. Edit: So I got changed some stuff around in the Scenario text file and noticed most of the civs have their starting cities back. However, they still all have 10k score.
  7. fdgsgds

    You have been defeated! / 10000 Score

    It's only a problem with the scenario, apparently.
  8. fdgsgds

    Upcoming project: Fall of Rome Scenario

    Can't you download winrar for free? I think I remember doing that. Also, why not the cataphract for Eastern Roman Empire? They were used since the 7th century IIRC.
  9. fdgsgds

    You have been defeated! / 10000 Score

    There were no python changes and no XML changes. Let me look into problems with the art.
  10. fdgsgds

    You have been defeated! / 10000 Score

    I made a mod that was working before (slow mod thread), and I don't know what I did, but only three civs don't give you the "You have been defeated!!!" message, but they all have 10,000 score. What the heck went wrong and what can I do to fix it? Also, it seems the game just removes any civs...
  11. fdgsgds

    Slow Mod

    I don't know how to do that. I guess I'll just use 18 civ dll for now.
  12. fdgsgds

    Slow Mod

    Can I have a CvGameCoreDLL that has at least 18 civs but less than 50 so the mod can run faster? I actually only have 18 civs in the game but plan to add more.
  13. fdgsgds

    Slow Mod

    That may be the problem. The only question I would have then is why do my non-scenario games work while running the same mod?
  14. fdgsgds

    Slow Mod

    So I removed some of the teams and players from by editing the text of the world builder save (it was running on a DLL with 50 civs). It runs a little bit faster, but still not as fast as before or as fast as a normal game...
  15. fdgsgds

    Slow Mod

    No, just made historically placed resources. What I meant by everywhere was that in the vanilla Europe there were just about no resources, especially in places like Russia. Also, in earlier versions, the turn times were not as slow, so I don't know what changed.
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