Recent content by Felis catus

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    Tweak Mod for Xtended + Master of Mana Updates

    'Charmed' effect disappears too easily and quickly. It seldom lasts till the enemy's turn so the caster is attacked almost always right after successful casting. I guess something is wrong about it's wearing-off process...
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    Tweak Mod for Xtended + Master of Mana Updates

    this feature seems not working well. I have captured barbarian city Helvagica and got 1104 gold...
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    Tweak Mod for Xtended + Master of Mana Updates

    Thank you!! EDIT : MOM is the very best game I have played. Sephi created it and esvath had extended and Spyfanatic is polishing it. I thank all of you very very much. I also thank all the people involved in this scene for these many years. :thanx::clap:
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    Tweak Mod for Xtended + Master of Mana Updates

    Farm can be built on Grassland, Plain, Tundra, Sordid field and Moors with fresh water. Not on Shallows, Dark moors, Field of perditioin and Broken Land regardless of fresh water.(not to mention Ice and Desert)...
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    Tweak Mod for Xtended + Master of Mana Updates

    I think Sheaims do not need a specific terrain. Assuming that they adopt Ashen Veil, Field of Perdition can provide one Food by installing Pastures while Broken Land cannot have food improvements. So they need a food bonus for Broken Land. AV will always drive them into poor condition unless...
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    Tweak Mod for Xtended + Master of Mana Updates

    Is AI civ's unit support cap regulated by the same rule as that of humans? Or does it differ as difficulty level changes? Been curious for a long time.
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    Tweak Mod for Xtended + Master of Mana Updates

    Oh that would be better. Thank you!
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    Tweak Mod for Xtended + Master of Mana Updates

    So does a Child of Condatis. I am sorry but sometimes I can not comprehend English words perfectly so I am asking... '10 points' means 0.001% addition to the base chance? So if a water tile has one Fish around, its fish spawn chance will be 0.004% and if two Fish are nearby, the chance will be...
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    Tweak Mod for Xtended + Master of Mana Updates

    I second this. Moreover if an AI's fire drake enters a water tile, it never moves a single tile till the end of the game.:confused:
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    Tweak Mod for Xtended + Master of Mana Updates

    It happens in every game as spellresearch progresses and Aura effects accumulate. You can easily find a unit with that issue from the attached file because it was saved in extremely later phase of a game. Oh that's cool!!!
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    Tweak Mod for Xtended + Master of Mana Updates

    In MoM, a single unit's mouse hover info can often be too long to be displayed in a screen like attached screenshot even at the high resolution. Is there any way that it can be displayed in multiple columns? Or another way to veiw full contents?
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    Tweak Mod for Xtended + Master of Mana Updates

    I think it is intentional. MoM's religions need to be carefully chosen and nurtured because they accumulate and consume Faith. Among the Amurite's Epic Destiny conditions, 'Empowered Lightning' should be described as 'Lightning Blast'. And some trivial issues: Settlers cannot build cities on...
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    Tweak Mod for Xtended + Master of Mana Updates

    I understand MP game experience can be very different from Single Player games. I would appreciate a lot if you add that game option. :thanx: Attached a savefile. Pedia says 'The effect lasts until the GE is cancelled'. It never disappears till the end of the game. You are right. Orthus and...
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    Tweak Mod for Xtended + Master of Mana Updates

    Hello Spyfanatic. Playing v0.3 with your new dll. Thank you very much for your efforts. Resource spawning is slower than before but I feel it would be more reasonable if the rate is reduced more. Resources are still popping on too many tiles from around turn 100 and almost every improvement gets...
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