Hmm... on the difficulties that I play (the lower ones) just after release I had to do something to win cultural victory (use some policy cards, steal works of art) and I could actually get a science victory. Now I usually get a culture victory before I get to mars (Somehow the engineers that...
I expected Rome and at least one of the Greeks to do better but it's hard to be classical and the greeks were also competing against eachother which is bad in those games (it also screwed Potala Palace and Alhambra in the wonder game). Of the top 5 the only one I finished a game with is Monty...
The "fortified building" is either the city center (which is the walled part of the city and perhaps even a fortified citadel) or the encampment (a fortified military base). When an enemy overruns your fields and campuses that's where you go running. Also the whole point of getting buildings to...
Well, the area surrounded with walls tends to be small and very crowded. While there are shops and commercial activity inside the city if you have a big market with lots of traders and visitors coming and going they might find themselves centered outside the city. Especially if you have an...
Australia = 6 = 9-3 - DLC so I cannot play them.
Aztec = 11 = 10+1 - Not enough to get them another round and they are fun enough to get the point.
Germany = 15
Difficult to remember now but I think Traianus on chieftain and either space or culture victory. I suppose I can check my achievements when I get home at least to see what my first victory was. I came back home after a LARP and had it downloaded and ready. I saw some videos before so I knew what...
Perhaps a more violent option (I did not test it) is killing religious units of other civs near your holy city to reduce the influence of their religion and maybe gain back your religion or if there are cities or sity-states that still follow your religion conquer them (especially if they have a...
Arabia = 10 (13-3) - early universities are fun and all, but usually I don't lack science. late religion - if I'm that late without a prophet I'd do without. Religious building - requires a holy site. Mameluk - an improvement of an already strong unit.
Australia = 11
Aztec = 9 =(8+1) - Fun...
Usually my pick depends on the resources around my start location. God of the sea if near coast or Lady of Reeds and Marshes if I have swamps and floodplains tend to be favorite. River Goddess is not bad, many cities have rivers and now I can get an extra amenity from the holy site. The culture...
OK - seems I missed one page of comments. corrected vote:
Colosseum = 5-3=2 - should have been 4th in my opinion but I was away too long
Forbidden City = 5
Great Pyramids = 9 (8+1) - should be 1st place. extra cards are great, extra builder charges for nearly all the game even greater.
Fixed...
Arabia = 15
Australia = 11
Aztec = 13 (12+1) Not that I really care for any of those, and Germany does not need my help. Potential for builders from early wars and help with districts worth it.
Germany 19
Russia = 13
Scythia = -1 = 2-3 ELIMINATED I don't like warmongering and don't use horsemen...
An early vote today
Arabia 14
Australia 15
Aztec 17
China 12
England 9
Germany 26
Macedon 17
Rome 5 (4+1) reasons given before. Not having to worry about monuments and having an early government is not boring, it's fun
Russia 20
Scythia 9 (12-3) - speaking of boring civilizations. At least for...
An early vote but I won't be around much later.
Big Ben = 30
Colosseum = 24
Forbidden City 30
Great Pyramids = 31
Mausoleum at Halicarnassus = 2 (5-3) This DLC only wonder needs to go. Then we will deal with top5
Potala Palace = 6 (5+1) - will replace Ruhr Vally in my top 5. A good card giving...
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