Recent content by fermionorama

  1. F

    Team Play: Completely broken in single player

    I don't think pooling culture between teammates would work well, given how policy costs go up with number of cities, unless that changed with # of allies. Besides, wouldn't one of the big advantages to having a team mean that you can disregard some requirements that your ally fulfills, and...
  2. F

    City beside river, any benefit?

    several buildings require the city to be on a river tile ... waterwheel (+2:food: -2:gold:) Hydro Dam (+1:hammers:/river tile -1Aluminum) Might be others, not sure
  3. F

    Exploit? Stacking 50% longer Golden Ages with Persians

    The Taj Mahal gives a very long golden age, longer than a happiness bucket or a great-person golden age. They all vary with game speed (and possibly with difficulty level, not sure on that) and I don't know the exact formulas, but it is expected that Taj would give a Civ w/ golden age...
  4. F

    Random crashes when ending turn from strategic view

    I have constant (every 10-15 mins of play time) crashes in strat view ... they happen during my turn/during the AI turns/any time. Get them in DX9 & 11, with & w/o High Detail strategic view. I got them on the .17 & .20 patch levels, not sure about the initial release version, I don't think I...
  5. F

    Strategic view

    I love strat view ... I can actually tell what's going on and what terrain type a tile is without hovering over it ... unfortunately for me, strat view civ5 crashes every 10-15 minutes of play time, usually while zooming around the map between different units. Crashes in normal view are more...
  6. F

    Why you should go for Hammers early and often

    "after you get alliances" ... meaning you're already allied with every maritime city state in the game? That doesn't happen very often for me, but I play larger maps, and tend to increase the # of city states in a game.
  7. F

    Strongest Social Policies (Top 10)

    Those 'free policy' benefits from other policies/wonders/etc are better than they appear at first glance, since they don't count towards the normal policy cost progression. In my most recent game (not culture focused, relatively big empire for the map size), the most recent 2 policies that I...
  8. F

    Terra Map? Why am i the only colonizer

    Ditto on Prince. Large Map, default #civs, maxed out #city states. I only found city states & barbs on the new world. I didn't beeline to ocean crossing tech, but was 1st or 2nd in score so probably got it first. Met every city state on the new world first (sure of that because I got the 30...
  9. F

    Strategic View Crash

    Civ crashes to desktop all the time in strat view for me, never can play more than 10 turns w/o a CTD. Happens during AI turns, during my turn, whenever. Happens in both DX9 & 10/11, have updated gfx card drivers/directx, have tried both w/&w/o high detail strategic view, have tried with all...
  10. F

    2D Forever!

    Do you have high detail strategic view on? I don't remember for sure, but I think the first day I played in strat-view only without high detail turned on, and I didn't get the crashes. They may have started when I turned it on ... I've been doing all sorts of tweaking the options in the UI and...
  11. F

    2D Forever!

    Same here, CTD every 10 turns if I play in strat view only. DX9 & 11, have updated directx and video card drivers. What's your system specs? I'm a C2D E6600, Win7 x64, 8800 GTS 512, 4 GB ram.
  12. F

    Guide - How to change font size

    Thanks ... I'm on a 52"@1920x1080, but I sit about 8' away, so sometimes even the 'large UI' isn't good enough. Guess I could bump down the resolution a step too, but everything is so much sharper at native res. Any clue on how to modify font colors? Maybe it's just something with my...
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    Sid Meier Civ 5 has stopped working Crash

    I was having crashes with the same error EXTREMELY frequently (every ~10 turns). I updated directx and verified I was running the latest WHQL nvidia drivers, no change. It happened at the same rate in DX9 & DX11 mode. It turned out it was something in strategic view. I was playing...
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