Very nice! I'm looking forward to play a campaign once your version is finished.
Updated map and spawn file to SVN 11281
Aztecs are fixed
Some civs start without a brute, I don't know why. Is it random now? :dunno:
I tried updated scenario with last SVN (11228) and CTD without any mesagge :(
Uploaded save at start of Renaissance!
Updated map to work with last svn (11204)
I missed that last change on version, updated scenario file on 1st post
Are you playing on latest SVN version of the mod? Tested there and loads well.
If you're on an older version of the mod, try opening the scenario...
Fair enough then, ty
I noticed I can no longer build the stoneworker tool on mountains and also no early improvement. Intended?
What tech do you need to reach to be...
Updated files on 1st post
Bee Bombs - Supossedly a defensive bonus? Provides nothing (empty).
Updated Spawn file to latest changes. Untested, but I think it should be fine. I will play and update if anything wrong.
As a small QoL improvement, is it posible to make Properties always show in the same order between cities?
Separate names with a comma.