Recent content by finally

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    Overlay mode

    This is an idea that Naokaukodem brought up in the "Fall of an empire" thread. I think it would be a good feature to have an overlay visualization tool, like in the Sim City or Caesar games, where you can see the health, corruption, happiness, education, commerce etc. in your empire. Because...
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    A question about Sweden in WW2

    Sweden did not have a right-leaning government during the war. We had a coalition government with a social democratic prime minister. Many officers in the military were right-leaning though, but the public opinion in Sweden was not supporting Hitler. Sweden did everything to not get into the...
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    Province System: Creation

    Basically every civilization in Civ 3 have had significant ethnical minorities within their empires and these minorities have been of major importance for independence movements, civil wars, revolutions etc. A big empire equals problems with different ethnicities, cultures and natives that...
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    Barbarian/Tribe

    I agree with most of your idea about barbarians/tribes, but I think there should be some major civs and some minor civs. Sure it could be fun to play a game where you don't know who your opponents will be and you end up fighting against the Inuits and the Vandals, but I think it's too much work...
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    Sweden Civilization preview

    Here is a swedish city list with 65 cities based on historical importance, size and foundation date. If you don't want former danish cities in southern Sweden (Lund, Malmö, Helsingborg etc.) you can take the finnish cities founded by Sweden (Åbo, Helsingfors, Viborg etc.) It depends on the...
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    Province System: Creation

    mitsho: I am not an expert on the Byzantine Empire, but I believe it was divided into different "themes" (military provinces), like Macedonia and Anatolia. France may be very centralized at the moment, but there have been a lot of more or less autonomic duchys and counties in France during its...
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    Province System: Creation

    I agree that it would be fun to decide yourself how the provinces should look like :) , but: - Less realism - More micromanagement - Risk of user exploitation - Probably there has to be an automatic system anyway for the AI to create its provinces. I agree that it gives the user more...
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    Province System: Creation

    Ant509y: Sorry if I didn't make myself clear. English is not my first language and I think we may have different views on what provinces should be. From my point of view it doesn't make any sense to first have a big civilization and then create smaller states, since that very rarely...
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    Province System: Creation

    I have been lurking around these forums for a while and these ideas about provinces are interesting, but I think they should be implemented differently. Historically, the creation of civilization often has been about assimilating neighbour tribes. The sense of regional belonging has existed...
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    world and europe maps

    I have made a 100X100 map of Europe that I think match your description. It has the following civs: Rome, Greece, France, England, Russia, Germans, Spain and the Vikings. I think it's a pretty interesting scenario, but I think about expanding it with Babylon, Egypt, Austrians and Ottomans (maybe...
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    Europe - real terrain & resources 100x100

    I placed the resources by looking at other maps of europe and the world, but they're not perfected and everything is not accurate. However I changed some placements and deleted some resources. I moved Berlin, but not Paris, because I think that would mess up the rivers (since I want Paris to be...
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    Europe - real terrain & resources 100x100

    Here is a minimap.
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    Europe - real terrain & resources 100x100

    I've made a complete remake based on this map of Europe. My intention is to make a scenario with England, Greece, France, Spain, Rome, Russia, Germany and the Vikings, but for some reason the game crashes when I try to edit the civilizations and I can't seem to get the correct starting positions...
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