Recent content by Fr8Train

  1. Fr8Train

    OOS Discussion, Tracking and Fixing

    Awesome work Terkhen!
  2. Fr8Train

    OOS Discussion, Tracking and Fixing

    Thanks a ton!!
  3. Fr8Train

    OOS Discussion, Tracking and Fixing

    Tholal, Whats the release schedule looking like? I have a big multiplayer lan game going on on 1/17 and I'd like for Kuriotates to be playable. It looks like the fix is all in compiled code, correct?
  4. Fr8Train

    OOS Discussion, Tracking and Fixing

    I have a infernal save linked at the top of page 4 of this thread where infernal player can make a very easy city capture.
  5. Fr8Train

    Version 2.52 released!

    Check the OOS Discussion, Tracking and Fixing thread for information.
  6. Fr8Train

    Version 2.52 released!

    Thanks!
  7. Fr8Train

    OOS Discussion, Tracking and Fixing

    For the Kuriotates oos here are the differences: Player 0 (host) log: Yields: ------- Player 1 Food Total Yield: 15 Player 1 Production Total Yield: 2 Player 1 Commerce Total Yield: 18 Commerce: --------- Player 1 Gold Total Commerce: 0 Player 1 Research Total Commerce: 18 Player 1 Culture...
  8. Fr8Train

    OOS Discussion, Tracking and Fixing

    I tried to get a OOSLog for Infernals but it didn't generate one. I have logging turned on in BUG. Not sure why the Kuriotates save generates a log and my infernal save doesn't. Here is a save file to quickly generate oos. Interestingly I also got an oos error when Calabim took over an...
  9. Fr8Train

    OOS Discussion, Tracking and Fixing

    I did this and tried the save game Blakmane uploaded that throws an oos error on load with Kuriotates. I've attached the ooslog. Not sure what you could possibly get from it though. Edit: Just realized you probably need the logs from both computers to do a compare. I'll get more info tomorrow...
  10. Fr8Train

    OOS Discussion, Tracking and Fixing

    If you can let me know how to get setup to test I could do it. I was able to download the trunk of more naval ai with svn. But I'm not sure what to do next.
  11. Fr8Train

    Feature Requests and Discussion

    I don't know if this has ever been suggested, but I would like a team game option where team mates don't share technology (only makes since with no tech trading as well).
  12. Fr8Train

    Issues with overly aggressive AI

    I concur. Had been playing vanilla ffh2 and the difference between that and more naval is striking. I had war declared on me extremely early in my previous game (turn 20 or so). I started another game with large map and 2 ai's were defeated by turn 50. May have been partly due to barbs but I...
  13. Fr8Train

    OOS Discussion, Tracking and Fixing

    I really appreciate you guys looking into this! Thanks!
  14. Fr8Train

    OOS Discussion, Tracking and Fixing

    Infernals capturing a city still causes oos in 2.51. Any progress on getting this fixed?
  15. Fr8Train

    FFH2 Final.

    A Final release with installer would be very nice!
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