Recent content by FrostK

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    Korea versus Maya

    I guess, on archipelago standard size england will get DoV faster then any1 any victory.:king:
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    Korea versus Maya

    I doupt you can win duel map with these civs faster than Huns :king:
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    the Iroquois AI

    as mentioned Hiawata likes to expand. Also he expands faster than other civs due to roads on forests. But actually AI play differ so much from game to game - that it is hard to understand or explain anything. I guess best AI I faced in the begining of the game was Shaka with Honor 5 and 10...
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    What's up with this bug

    yesterday it seemed to be fixed, but... you can not be confident in anything in civ5 mp
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    What's up with this bug

    I also wonder why the **** I see only 2 games. Sometimes I see more, but quite rare. Considering second question - this kind of bugs happen if some people have NQ mode, when others dont OR if some1 has maps from that mode.
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    Fast Clicking

    - Melee units strength and usability are not related to shift moves. I can say that in multiplayer games melee units are much better than vs AI. - Shift moves are often banned (as well as getting exp for units on city states etc.) - Fast click play huge role expecially in duels and 2x2...
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    Mid-game city build order

    There are another ways to get happiness for gold: lux from AI lux/happiness from CS I am not saying you must never build colosseums, but you should try hardly not to build them. The later you are forced to build them - the better.
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    Army or Navy

    late game navy wars including sub, planes, etc. can be interesting in PvP, but frigates wars are really silly - there is no strategy other then attack frigs and try to capture them with capers... And navi of AI does nothing all the game.
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    Mid-game city build order

    Colosseum is bad building, very bad. It is 2gpt per 2 happiness and requires hammers. Try hardly not to build it. If you do science I would advise to build library before marketplace/workshop. But of course "depends on the situation"
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    Where would you settle ?

    Cap - where your red circle is. 2nd city - on sea, under sheap. 3rd city - left-top of mountain, close to pearls. 4th city is unclear for now.
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    A general strategy for Iroquois [BNW]

    Unfortunately their forest-roads are bugged :( forest-forest-forest is ok, but forest-road-forest will not work as usual road...
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    Liberty Wide Game Guide (Acken's version)

    I never considered Aqueduct to have so high priority for liberty cities. If you get them before markets - you will need really much gold from AI to support them. My main line is granary-library-market-workshop-... You build aqeducts and that will give you some extra population later - why not...
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    Why Tall or Wide?

    'Tall or Wide' is nothing more than general strategy. It originates from social policies - if you take tradition, you really want your cap big to gain bonus from Monarchy, also since you have +%food - you want to focus on food. If you focus on food and still have much excess happiness - settle...
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    The AI

    If I look into Civ5 sources I expect to see smth like for military AI unit: if (canAttack) { attack(); } else { randomMove(); } And for governor: build(getRandomBuilding()); Of course, it is not exactly like this, but very-very close to. Just after playing several games it becomes very...
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    Science victory, when to start bulbing

    Yes, but with really good land. Not just Petra start ocean mountain.
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