Recent content by Galen Dietenger

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    Civ3 is one big bore

    Iroquois are not a civilization no matter what loose standard one applies. If civ3 properly placed civs in there relative world positions, one could say the Iroquois were only put in to 'fill' North America. Since thats not the case, includeing them amoung real civs is a bit curious to say the...
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    The reasons why Alpha Centaury is better than Civ 3

    Good grief some of the anti SMAC 'reasons' given here border on assinine. Some examples of the howlers here. Units all look the same -Granted yes, but then again so do Civ3's, Civ3 has no great advantage\disadvantage in icons by comparison. Couldnt 'tell' what a unit was -For lazy...
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    SMAC/AC is better then civ3

    I concur,SMAC is vastly superior conceptually to Civ3 in all but a few select areas. Anyone that says otherwise is either a SMAK(Sid Meir Ass Kisser) or simply doesnt speak from experince. SMAC has civ3 beat in -Graphics (3d terrain) -Unit design workshop is fabulous(that feature alone is a...
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    Die stinking battleship!I am a caravel!

    Point 1: Odd results ARE unusual, Unless you're refering to numbers that are not even. Odd is a synonym for unusual. Normal results cannot be odd, by definition of the word. I don't know how to make this any clearer. What this (above)is supposed to mean is anyones guess. If you want to play...
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    Die stinking battleship!I am a caravel!

    One of the primary problems in Civ3's 'combat engine that make qualitive discussions difficult, in essesence, its extremely simplistic and highly abstracted. Since no one know for certain what a 'unit' represents, ie does a Carrier =1 carrier, A carrier battle group?, a group of carriers?. Same...
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    Questions on Tanks

    I see this thread's lurching along just fine, kinda straying a bit(ok a lot). One of the primary problems in Civ3's 'combat engine that make qualitive discussions difficult, in essesence, its extremely simplistic and highly abstracted. Since no one know for certain what a 'unit' represents, ie...
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    What's the lamest wonder?

    My vote goes to Intell Agency, simply because the options are so expensive and the 'abilities' it opens are up are *mostly* of little or no value. Since espionage is basically broken or offers little value and dubious options, why build it? Perhaps after corruption is fixed and we have a...
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    Civilization III v1.16f Additions/Changes/Fixes

    I dont see anything here with re: to AI violateing borders and the AI saying it will leave but doesnt problems. Under AI fixes perhaps? -Also is there anything we can glean re: the slooooooow problem in the later games, or is that a 'to be seen? -Will obsolete units continue to show into the...
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    Tank vs. Catapult game art

    I would have considerd this almost funny if not for the fact that last night I sent 2 Modern Armors against 2 seperate cities. 1st attack-MA@80%,(veteren) catapult gets a free shot at me, tank takes 40% damage from that alone. 2nd city MA@100% (vet or elite) same idea-tanks also takes 40%...
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    Anything positive

    There are *some* positive things yes, but even they need qualifying -Culture-good concept, but not well implemented. AI does NOT respect national borders in the slightest(or even pretend do). Cities pratcially have to be on your doorstep for 'assimilation to take hold-even when u do have...
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    Does propaganda work?

    Well I cant say definately it doesnt work, Ive yet to have it suceed either. Thats due in large part to its simply(for the most part) too expensive to bother with it and too likely to start a war. Also its suffers from the a endemic problem in Civ3, the flawed premise. Strictly speaking...
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    Questions on Tanks

    Heres a few things to consider 1) Modern Tanks CAN attack x2 per round 2) Tanks cannot-they can move after a successful attack but not atk again 3) Cavalry have Greater mobility in enemy ZoC than virtually any unit-only MA can compare and I think Cav still is better. 4) since Cavalry's...
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    How much does a courthouse really help? Some actual numbers...

    What?, you mean courthouses reduce corruption?
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    For all the complaining about bugs/missed features.

    I think perhaps my point was perhaps a little to subtle for you, so ill rephrase it somewhat. Heres your rejoinder --> A mech inf has 12 attack, a rifleman has 6 defence. So a rifleman would win 1/3 of the battles on average with no other modifiers in play. Any yet you seem totally...
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    For all the complaining about bugs/missed features.

    Sorry to say but I find your post to be a mix of non-sequiters and one that suffers from takeing too long to state a fairly simple message: You dont like 'complainers' okay,that much is clear, what follows however often fails to follow through logically- like this one: Reason: because you...
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